6c43311982
Add a program-wide avatar cache― whenever a contact or user's avatar has changed, it gets cached in ~/config/settings/Caya/Cache/$account/People (for contacts) or $account/Users (for everyone else). ImageCache is now used, only for caching the kPersonIcon resource image― it might be useful later for other commonly used images (status indicators, etc). Fixes #4
46 lines
1.4 KiB
C
46 lines
1.4 KiB
C
/*
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Copyright 2014, Funky Idea Software
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* Copyright 2021, Jaidyn Levesque
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _CAYA_UTILS_H
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#define _CAYA_UTILS_H
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#include <image.h>
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#include <GraphicsDefs.h>
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#include <Mime.h>
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#include <Resources.h>
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#include "CayaConstants.h"
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const char* CayaStatusToString(CayaStatus status);
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BResources* CayaResources();
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const char* CayaAccountsPath();
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const char* CayaAccountPath(const char* signature);
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const char* CayaAccountPath(const char* signature, const char* subsignature);
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const char* CayaCachePath();
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const char* CayaAccountCachePath(const char* accountName);
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const char* CayaRoomsCachePath(const char* accountName);
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const char* CayaRoomCachePath(const char* accountName, const char* roomIdentifier);
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const char* CayaUserCachePath(const char* accountName, const char* userIdentifier);
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const char* CayaContactCachePath(const char* accountName, const char* userIdentifier);
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rgb_color CayaTintColor(rgb_color color, int severity);
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rgb_color CayaForegroundColor(rgb_color background);
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// Borrowed from BePodder's own libfunky
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status_t ReadAttributeData(BNode* node, const char* name, char** buffer, int32 *size);
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status_t WriteAttributeMessage(BNode* node, const char* name, BMessage* data);
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status_t ReadAttributeMessage(BNode* node, const char* name, BMessage* data);
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extern "C" status_t our_image(image_info& image);
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#endif // _CAYA_UTILS_H
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