78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
/*
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Copyright (c) 2007-2009 by Jakob Schroeter <js@camaya.net>
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This file is part of the gloox library. http://camaya.net/gloox
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This software is distributed under a license. The full license
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agreement can be found in the file LICENSE in this distribution.
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This software may not be copied, modified, sold or distributed
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other than expressed in the named license agreement.
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This software is distributed without any warranty.
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*/
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#ifndef CONNECTIONTCPSERVER_H__
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#define CONNECTIONTCPSERVER_H__
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#include "gloox.h"
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#include "connectiontcpbase.h"
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#include "logsink.h"
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#include <string>
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namespace gloox
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{
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class ConnectionHandler;
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/**
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* @brief This is an implementation of a simple listening TCP connection.
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*
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* You should not need to use this class directly.
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*
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* @author Jakob Schroeter <js@camaya.net>
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* @since 0.9
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*/
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class GLOOX_API ConnectionTCPServer : public ConnectionTCPBase
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{
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public:
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/**
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* Constructs a new ConnectionTCPServer object.
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* @param ch An ConnectionHandler-derived object that will handle incoming connections.
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* @param logInstance The log target. Obtain it from ClientBase::logInstance().
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* @param ip The local IP address to listen on. This must @b not be a hostname.
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* Leave this empty to listen on all local interfaces.
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* @param port The port to listen on.
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*/
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ConnectionTCPServer( ConnectionHandler* ch, const LogSink& logInstance,
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const std::string& ip, int port );
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/**
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* Virtual destructor
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*/
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virtual ~ConnectionTCPServer();
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// reimplemented from ConnectionBase
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virtual ConnectionError recv( int timeout = -1 );
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/**
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* This function actually starts @c listening on the port given in the
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* constructor.
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*/
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// reimplemented from ConnectionBase
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virtual ConnectionError connect();
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// reimplemented from ConnectionBase
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virtual ConnectionBase* newInstance() const;
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private:
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ConnectionTCPServer &operator=( const ConnectionTCPServer & );
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ConnectionHandler* m_connectionHandler;
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};
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}
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#endif // CONNECTIONTCPSERVER_H__
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