87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
/*
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* Copyright 2012, Casalinuovo Dario. All rights reserved.
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* Copyright 2021, Jaidyn Levesque. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Casalinuovo Dario
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* Jaidyn Levesque <jadedctrl@teknik.io>
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*/
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#include "UserInfoWindow.h"
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#include <Alert.h>
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#include <LayoutBuilder.h>
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#include <Message.h>
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#include <libinterface/BitmapView.h>
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#include "Utils.h"
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#include "User.h"
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UserInfoWindow::UserInfoWindow(User* user)
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:
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BWindow(BRect(200, 200, 500, 400),
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"User information", B_FLOATING_WINDOW,
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B_NOT_ZOOMABLE | B_AUTO_UPDATE_SIZE_LIMITS),
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fUser(user)
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{
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_InitInterface();
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MoveTo(BAlert::AlertPosition(Bounds().Width(), Bounds().Height() / 2));
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}
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void
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UserInfoWindow::MessageReceived(BMessage* message)
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{
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switch (message->what) {
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default:
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BWindow::MessageReceived(message);
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break;
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}
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}
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void
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UserInfoWindow::_InitInterface()
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{
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fNameLabel = new BStringView("nameLabel", fUser->GetName().String());
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fStatusLabel = new BStringView("statusLabel",
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UserStatusToString(fUser->GetNotifyStatus()));
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fTextStatusLabel = new BStringView("statusMessageLabel",
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fUser->GetNotifyPersonalStatus());
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BString idText("[");
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idText << fUser->GetId().String() << "]";
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fIdLabel = new BStringView("idLabel", idText.String());
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fAvatar = new BitmapView("UserIcon");
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fAvatar->SetExplicitMaxSize(BSize(70, 70));
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fAvatar->SetExplicitMinSize(BSize(50, 50));
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fAvatar->SetExplicitPreferredSize(BSize(50, 50));
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fAvatar->SetBitmap(fUser->AvatarBitmap());
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// Centering is lyfeee
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fNameLabel->SetExplicitAlignment(BAlignment(B_ALIGN_CENTER, B_ALIGN_TOP));
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fIdLabel->SetExplicitAlignment(BAlignment(B_ALIGN_CENTER, B_ALIGN_TOP));
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fStatusLabel->SetExplicitAlignment(BAlignment(B_ALIGN_CENTER, B_ALIGN_TOP));
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fAvatar->SetExplicitAlignment(BAlignment(B_ALIGN_CENTER, B_ALIGN_TOP));
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BLayoutBuilder::Group<>(this, B_HORIZONTAL, 10)
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.SetInsets(B_USE_DEFAULT_SPACING)
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.AddGroup(B_VERTICAL)
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.Add(fNameLabel)
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.Add(fIdLabel)
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.Add(fTextStatusLabel)
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.AddGlue()
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.End()
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.AddGroup(B_VERTICAL)
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.AddGroup(B_VERTICAL)
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.Add(fAvatar)
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.Add(fStatusLabel)
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.AddGlue()
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.End()
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.End();
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}
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