ce4d3c2a26
Since ConversationViews were manually removed/added previously, now that a BCardLayout is used, the visibility-detection/some actions change (e.g., using BView::Show instead of BView::AttachedToWindow).
79 lines
1.3 KiB
C++
79 lines
1.3 KiB
C++
/*
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* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
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* All rights reserved. Distributed under the terms of the MIT license.
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*/
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#include "ConversationItem.h"
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#include <InterfaceDefs.h>
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#include <View.h>
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#include "Conversation.h"
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#include "NotifyMessage.h"
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#include "Utils.h"
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const int8 kMentioned = 1;
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const int8 kMessage = 2;
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ConversationItem::ConversationItem(const char* name, Conversation* chat)
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:
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BStringItem(name),
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fChat(chat),
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fStatus(0)
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{
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}
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void
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ConversationItem::DrawItem(BView* owner, BRect frame, bool complete)
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{
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rgb_color old = owner->HighColor();
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if (fStatus & kMentioned)
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owner->SetHighUIColor(B_SUCCESS_COLOR);
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else if (fStatus & kMessage)
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owner->SetHighColor(TintColor(ui_color(B_LIST_ITEM_TEXT_COLOR), 2));
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BStringItem::DrawItem(owner, frame, complete);
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owner->SetHighColor(old);
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}
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Conversation*
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ConversationItem::GetConversation()
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{
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return fChat;
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}
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void
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ConversationItem::ObserveString(int32 what, BString str)
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{
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switch (what)
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{
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case STR_ROOM_NAME:
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SetText(str.String());
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break;
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}
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}
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void
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ConversationItem::ObserveInteger(int32 what, int32 num)
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{
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switch (what)
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{
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case INT_NEW_MESSAGE:
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fStatus |= kMessage;
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break;
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case INT_NEW_MENTION:
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fStatus |= kMentioned;
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break;
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case INT_CONV_VIEW_SELECTED:
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fStatus = 0;
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break;
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}
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}
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