Chat-O-Matic/application/windows/MainWindow.cpp
Jaidyn Ann 984f066070 Multi-account StatusView; set info per-account
Now the StatusView (bottom-left corner, right below the room list) can
be used to set the nickname and status not only for all accounts at
once, but for managing the status/nick of individual accounts.

AccountManager now can set details of a single account, too.

MainWindow is no longer an Observer (as it just passed the information
along to StatusView― now StatusView manages that itself).

NicknameTextControl was removed, not being in use.
2021-08-03 13:24:36 -05:00

542 lines
14 KiB
C++

/*
* Copyright 2009-2011, Andrea Anzani. All rights reserved.
* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
* Copyright 2021, Jaidyn Levesque. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Andrea Anzani, andrea.anzani@gmail.com
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
* Jaidyn Levesque, jadedctrl@teknik.io
*/
#include <Application.h>
#include <Alert.h>
#include <Catalog.h>
#include <LayoutBuilder.h>
#include <MenuBar.h>
#include <ScrollView.h>
#include <TranslationUtils.h>
#include "AccountManager.h"
#include "AppMessages.h"
#include "AppPreferences.h"
#include "Cardie.h"
#include "ChatProtocolMessages.h"
#include "ConversationItem.h"
#include "ConversationListView.h"
#include "ConversationView.h"
#include "MainWindow.h"
#include "NotifyMessage.h"
#include "PreferencesWindow.h"
#include "ReplicantStatusView.h"
#include "RosterEditWindow.h"
#include "RosterWindow.h"
#include "Server.h"
#include "StatusView.h"
#include "TemplateWindow.h"
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "MainWindow"
const uint32 kLogin = 'LOGI';
MainWindow::MainWindow()
:
BWindow(AppPreferences::Get()->MainWindowRect,
B_TRANSLATE_SYSTEM_NAME(APP_NAME), B_TITLED_WINDOW, 0),
fWorkspaceChanged(false),
fConversation(NULL),
fRosterWindow(NULL),
fServer(NULL)
{
// Filter messages using Server
fServer = new Server();
AddFilter(fServer);
_InitInterface();
//TODO check for errors here
ReplicantStatusView::InstallReplicant();
}
void
MainWindow::Start()
{
// Login all accounts
fServer->LoginAll();
}
bool
MainWindow::QuitRequested()
{
int32 button_index = 0;
if(!AppPreferences::Get()->DisableQuitConfirm)
{
BAlert* alert = new BAlert(B_TRANSLATE("Closing"),
B_TRANSLATE("Are you sure you want to quit?"),
B_TRANSLATE("Yes"), B_TRANSLATE("No"), NULL, B_WIDTH_AS_USUAL,
B_OFFSET_SPACING, B_WARNING_ALERT);
alert->SetShortcut(0, B_ESCAPE);
button_index = alert->Go();
}
AppPreferences::Get()->MainWindowListWeight = fSplitView->ItemWeight(0);
AppPreferences::Get()->MainWindowChatWeight = fSplitView->ItemWeight(1);
AppPreferences::Get()->MainWindowRect = Frame();
if(button_index == 0) {
fServer->Quit();
AppPreferences::Get()->Save();
ReplicantStatusView::RemoveReplicant();
be_app->PostMessage(B_QUIT_REQUESTED);
return true;
} else
return false;
}
void
MainWindow::MessageReceived(BMessage* message)
{
switch (message->what) {
case APP_SHOW_SETTINGS:
{
PreferencesWindow* win = new PreferencesWindow();
win->Show();
break;
}
case APP_NEW_CHAT:
{
BMessage* newMsg = new BMessage(IM_MESSAGE);
newMsg->AddInt32("im_what", IM_CREATE_CHAT);
fRosterWindow = new RosterWindow(B_TRANSLATE("Invite contact to "
"chat" B_UTF8_ELLIPSIS), newMsg, new BMessenger(this), fServer);
fRosterWindow->Show();
break;
}
case APP_NEW_ROOM:
{
BMessage* createMsg = new BMessage(IM_MESSAGE);
createMsg->AddInt32("im_what", IM_CREATE_ROOM);
TemplateWindow* win = new TemplateWindow(B_TRANSLATE("Create room"),
"create_room", createMsg, fServer);
win->Show();
break;
}
case APP_JOIN_ROOM:
{
BMessage* joinMsg = new BMessage(IM_MESSAGE);
joinMsg->AddInt32("im_what", IM_JOIN_ROOM);
TemplateWindow* win = new TemplateWindow(B_TRANSLATE("Join a room"),
"join_room", joinMsg, fServer);
win->Show();
break;
}
case APP_SEND_INVITE:
{
if (fConversation == NULL)
break;
BString chat_id = fConversation->GetId();
BMessage* invite = new BMessage(IM_MESSAGE);
invite->AddInt32("im_what", IM_ROOM_SEND_INVITE);
invite->AddString("chat_id", chat_id);
ProtocolLooper* plooper = fConversation->GetProtocolLooper();
BLooper* looper = (BLooper*)plooper;
fRosterWindow = new RosterWindow(B_TRANSLATE("Invite contact to "
"chat" B_UTF8_ELLIPSIS), invite, new BMessenger(looper), fServer,
plooper->GetInstance());
fRosterWindow->Show();
break;
}
case APP_EDIT_ROSTER:
{
RosterEditWindow::Get(fServer)->Show();
break;
}
case APP_MOVE_UP:
{
if (fConversation == NULL)
break;
int32 index = fListView->ConversationIndexOf(fConversation);
if (index > 0)
fListView->SelectConversation(index - 1);
break;
}
case APP_MOVE_DOWN:
{
if (fConversation == NULL)
break;
int32 index = fListView->ConversationIndexOf(fConversation);
int32 count = fListView->CountConversations();
if (index < (count - 1))
fListView->SelectConversation(index + 1);
break;
}
case APP_REPLICANT_STATUS_SET:
{
int32 status;
message->FindInt32("status", &status);
AccountManager* accountManager = AccountManager::Get();
accountManager->SetStatus((UserStatus)status);
break;
}
case APP_REPLICANT_SHOW_WINDOW:
{
if (LockLooper()) {
SetWorkspaces(B_CURRENT_WORKSPACE);
if ((IsMinimized() || IsHidden())
|| fWorkspaceChanged) {
Minimize(false);
Show();
fWorkspaceChanged = false;
} else if ((!IsMinimized() || !IsHidden())
|| (!fWorkspaceChanged)) {
Minimize(true);
}
UnlockLooper();
}
break;
}
case APP_ACCOUNT_DISABLED:
_ToggleMenuItems();
break;
case IM_MESSAGE:
ImMessage(message);
break;
case B_ABOUT_REQUESTED:
be_app->PostMessage(message);
break;
default:
BWindow::MessageReceived(message);
}
}
void
MainWindow::ImMessage(BMessage* msg)
{
int32 im_what = msg->FindInt32("im_what");
switch (im_what) {
case IM_OWN_CONTACT_INFO:
{
int64 instance;
if (msg->FindInt64("instance", &instance) == B_OK) {
ProtocolLooper* looper = fServer->GetProtocolLooper(instance);
if (looper != NULL) {
Contact* contact = looper->GetOwnContact();
contact->RegisterObserver(fStatusView);
}
}
break;
}
case IM_ROOM_JOINED:
case IM_ROOM_PARTICIPANTS:
case IM_ROOM_CREATED:
case IM_CHAT_CREATED:
case IM_MESSAGE_RECEIVED:
case IM_MESSAGE_SENT:
{
_EnsureConversationItem(msg);
break;
}
case IM_ROOM_LEFT:
{
ConversationItem* item = _EnsureConversationItem(msg);
if (item == NULL)
break;
delete item->GetConversation();
break;
}
case IM_AVATAR_SET:
case IM_STATUS_SET:
case IM_CONTACT_INFO:
case IM_EXTENDED_CONTACT_INFO:
case IM_CONTACT_LIST_CONTACT_REMOVED: {
if (fRosterWindow != NULL)
fRosterWindow->PostMessage(msg);
if (RosterEditWindow::Check() == true)
RosterEditWindow::Get(fServer)->PostMessage(msg);
break;
}
case IM_PROTOCOL_READY: {
if (fConversation == NULL)
fChatView->MessageReceived(msg);
_ToggleMenuItems();
fStatusView->MessageReceived(msg);
break;
}
case IM_PROTOCOL_DISABLE:
fStatusView->MessageReceived(msg);
break;
}
}
void
MainWindow::WorkspaceActivated(int32 workspace, bool active)
{
if (active)
fWorkspaceChanged = false;
else
fWorkspaceChanged = true;
}
void
MainWindow::SetConversation(Conversation* chat)
{
// Save split weights
float weightChat = fRightView->ItemWeight((int32)0);
float weightSend = fRightView->ItemWeight((int32)1);
float horizChat, horizList, vertChat, vertSend;
fChatView->GetWeights(&horizChat, &horizList, &vertChat, &vertSend);
fRightView->RemoveChild(fRightView->FindView("chatView"));
if (chat != NULL) {
fChatView = chat->GetView();
fConversation = chat;
BString title(chat->GetName());
title << "" << APP_NAME;
SetTitle(title.String());
}
else
SetTitle(APP_NAME);
fRightView->AddChild(fChatView, 9);
// Remove "Protocol" menu
BMenuItem* chatMenuItem = fMenuBar->FindItem("Protocol");
BMenu* chatMenu;
if (chatMenuItem != NULL && (chatMenu = chatMenuItem->Submenu()) != NULL)
fMenuBar->RemoveItem(chatMenu);
// Add and populate "Protocol" menu, if appropriate
if (fConversation != NULL) {
ProtocolLooper* looper = fConversation->GetProtocolLooper();
BObjectList<BMessage> menuItems = looper->Protocol()->MenuBarItems();
for (int i = 0; i < menuItems.CountItems(); i++) {
BMessage* itemMsg = menuItems.ItemAt(i);
BMessage* msg = new BMessage(*itemMsg);
BMessage toSend;
msg->FindMessage("_msg", &toSend);
toSend.AddString("chat_id", fConversation->GetId());
toSend.AddInt64("instance", looper->GetInstance());
msg->ReplaceMessage("_msg", &toSend);
BMenuItem* item = new BMenuItem(msg);
if (item == NULL)
continue;
if (msg->GetBool("x_to_protocol", true) == true)
item->SetTarget(looper);
else
item->SetTarget(this);
chatMenu->AddItem(item);
}
}
// Apply saved weights
fSplitView->SetItemWeight(0, AppPreferences::Get()->MainWindowListWeight, true);
fSplitView->SetItemWeight(1, AppPreferences::Get()->MainWindowChatWeight, true);
fChatView->SetWeights(horizChat, horizList, vertChat, vertSend);
if (weightChat * weightSend != 0) {
fRightView->SetItemWeight(0, weightChat, true);
fRightView->SetItemWeight(1, weightSend, true);
}
// Save ChatView weights to settings
AppPreferences::Get()->ChatViewHorizChatWeight = horizChat;
AppPreferences::Get()->ChatViewHorizListWeight = horizList;
AppPreferences::Get()->ChatViewVertChatWeight = vertChat;
AppPreferences::Get()->ChatViewVertSendWeight = vertSend;
}
void
MainWindow::RemoveConversation(Conversation* chat)
{
int32 index = fListView->ConversationIndexOf(chat);
if (index > 0)
index--;
fListView->RemoveConversation(chat);
if (fListView->CountConversations() == 0) {
fChatView = new ConversationView();
SetConversation(NULL);
}
else
fListView->SelectConversation(index);
_ToggleMenuItems();
}
void
MainWindow::SortConversation(Conversation* chat)
{
fListView->SortConversation(chat);
}
void
MainWindow::_InitInterface()
{
// Left side of window, Roomlist + Status
fListView = new ConversationListView("roomList");
fStatusView = new StatusView("statusView", fServer);
fSplitView = new BSplitView(B_HORIZONTAL, 0);
// Right-side of window, Chat + Textbox
fRightView = new BSplitView(B_VERTICAL, 0);
fChatView = new ConversationView();
// Load weights from settings
float horizChat, horizList, vertChat, vertSend;
horizChat = AppPreferences::Get()->ChatViewHorizChatWeight;
horizList = AppPreferences::Get()->ChatViewHorizListWeight;
vertChat = AppPreferences::Get()->ChatViewVertChatWeight;
vertSend = AppPreferences::Get()->ChatViewVertSendWeight;
fChatView->SetWeights(horizChat, horizList, vertChat, vertSend);
BLayoutBuilder::Group<>(this, B_VERTICAL)
.Add((fMenuBar = _CreateMenuBar()))
.AddGroup(B_HORIZONTAL)
.SetInsets(5, 5, 0, 10)
.AddSplit(fSplitView)
.AddGroup(B_VERTICAL)
.Add(fListView, 1)
.Add(fStatusView)
.End()
.Add(fRightView, 5)
.End()
.End()
.End();
SetConversation(NULL);
_ToggleMenuItems();
}
BMenuBar*
MainWindow::_CreateMenuBar()
{
BMenuBar* menuBar = new BMenuBar("MenuBar");
// Program
BMenu* programMenu = new BMenu(B_TRANSLATE("Program"));
programMenu->AddItem(new BMenuItem(B_TRANSLATE("About" B_UTF8_ELLIPSIS),
new BMessage(B_ABOUT_REQUESTED)));
programMenu->AddItem(new BMenuItem(B_TRANSLATE("Preferences" B_UTF8_ELLIPSIS),
new BMessage(APP_SHOW_SETTINGS), ',', B_COMMAND_KEY));
programMenu->AddItem(new BSeparatorItem());
programMenu->AddItem(new BMenuItem(B_TRANSLATE("Quit"),
new BMessage(B_QUIT_REQUESTED), 'Q', B_COMMAND_KEY));
programMenu->SetTargetForItems(this);
// Chat
BMenu* chatMenu = new BMenu(B_TRANSLATE("Chat"));
chatMenu->AddItem(new BMenuItem(B_TRANSLATE("Join room" B_UTF8_ELLIPSIS),
new BMessage(APP_JOIN_ROOM), 'J', B_COMMAND_KEY));
chatMenu->AddSeparatorItem();
chatMenu->AddItem(new BMenuItem(B_TRANSLATE("New room" B_UTF8_ELLIPSIS),
new BMessage(APP_NEW_ROOM), 'N', B_COMMAND_KEY));
chatMenu->AddItem(new BMenuItem(B_TRANSLATE("New chat" B_UTF8_ELLIPSIS),
new BMessage(APP_NEW_CHAT), 'M', B_COMMAND_KEY));
chatMenu->SetTargetForItems(this);
// Roster
BMenu* rosterMenu = new BMenu(B_TRANSLATE("Roster"));
rosterMenu->AddItem(new BMenuItem(B_TRANSLATE("Edit roster" B_UTF8_ELLIPSIS),
new BMessage(APP_EDIT_ROSTER), 'R', B_COMMAND_KEY));
rosterMenu->AddSeparatorItem();
rosterMenu->AddItem(new BMenuItem(B_TRANSLATE("Invite user" B_UTF8_ELLIPSIS),
new BMessage(APP_SEND_INVITE), 'I', B_COMMAND_KEY));
rosterMenu->SetTargetForItems(this);
// Window
BMenu* windowMenu = new BMenu(B_TRANSLATE("Window"));
windowMenu->AddItem(new BMenuItem(B_TRANSLATE("Up"),
new BMessage(APP_MOVE_UP), B_UP_ARROW, B_COMMAND_KEY));
windowMenu->AddItem(new BMenuItem(B_TRANSLATE("Down"),
new BMessage(APP_MOVE_DOWN), B_DOWN_ARROW, B_COMMAND_KEY));
windowMenu->SetTargetForItems(this);
menuBar->AddItem(programMenu);
menuBar->AddItem(chatMenu);
menuBar->AddItem(rosterMenu);
menuBar->AddItem(windowMenu);
return menuBar;
}
void
MainWindow::_ToggleMenuItems()
{
BMenuItem* chatMenuItem = fMenuBar->FindItem(B_TRANSLATE("Chat"));
BMenuItem* rosterMenuItem = fMenuBar->FindItem(B_TRANSLATE("Roster"));
BMenu* chatMenu = chatMenuItem->Submenu();
BMenu* rosterMenu = rosterMenuItem->Submenu();
if (chatMenu == NULL || rosterMenu == NULL)
return;
bool enabled = (fServer != NULL && fServer->GetAccounts().CountItems() > 0);
for (int i = 0; i < chatMenu->CountItems(); i++)
chatMenu->ItemAt(i)->SetEnabled(enabled);
for (int i = 0; i < rosterMenu->CountItems(); i++)
rosterMenu->ItemAt(i)->SetEnabled(enabled);
BMenuItem* windowMenuItem = fMenuBar->FindItem(B_TRANSLATE("Window"));
BMenu* windowMenu = windowMenuItem->Submenu();
enabled = (fListView->CountConversations() > 0);
for (int i = 0; i < windowMenu->CountItems(); i++)
windowMenu->ItemAt(i)->SetEnabled(enabled);
}
ConversationItem*
MainWindow::_EnsureConversationItem(BMessage* msg)
{
ChatMap chats = fServer->Conversations();
BString chat_id = msg->FindString("chat_id");
Conversation* chat = fServer->ConversationById(chat_id, msg->FindInt64("instance"));
ConversationItem* item = chat->GetListItem();
if (chat != NULL) {
if (fListView->HasItem(item))
fListView->InvalidateItem(fListView->IndexOf(item));
else if (item != NULL) {
fListView->AddConversation(chat);
_ToggleMenuItems();
}
if (fListView->CountConversations() == 1)
fListView->SelectConversation(0);
return item;
}
return NULL;
}