984f066070
Now the StatusView (bottom-left corner, right below the room list) can be used to set the nickname and status not only for all accounts at once, but for managing the status/nick of individual accounts. AccountManager now can set details of a single account, too. MainWindow is no longer an Observer (as it just passed the information along to StatusView― now StatusView manages that itself). NicknameTextControl was removed, not being in use.
542 lines
14 KiB
C++
542 lines
14 KiB
C++
/*
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* Copyright 2009-2011, Andrea Anzani. All rights reserved.
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Copyright 2021, Jaidyn Levesque. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Andrea Anzani, andrea.anzani@gmail.com
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* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
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* Jaidyn Levesque, jadedctrl@teknik.io
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*/
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#include <Application.h>
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#include <Alert.h>
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#include <Catalog.h>
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#include <LayoutBuilder.h>
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#include <MenuBar.h>
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#include <ScrollView.h>
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#include <TranslationUtils.h>
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#include "AccountManager.h"
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#include "AppMessages.h"
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#include "AppPreferences.h"
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#include "Cardie.h"
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#include "ChatProtocolMessages.h"
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#include "ConversationItem.h"
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#include "ConversationListView.h"
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#include "ConversationView.h"
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#include "MainWindow.h"
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#include "NotifyMessage.h"
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#include "PreferencesWindow.h"
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#include "ReplicantStatusView.h"
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#include "RosterEditWindow.h"
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#include "RosterWindow.h"
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#include "Server.h"
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#include "StatusView.h"
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#include "TemplateWindow.h"
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#undef B_TRANSLATION_CONTEXT
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#define B_TRANSLATION_CONTEXT "MainWindow"
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const uint32 kLogin = 'LOGI';
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MainWindow::MainWindow()
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:
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BWindow(AppPreferences::Get()->MainWindowRect,
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B_TRANSLATE_SYSTEM_NAME(APP_NAME), B_TITLED_WINDOW, 0),
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fWorkspaceChanged(false),
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fConversation(NULL),
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fRosterWindow(NULL),
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fServer(NULL)
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{
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// Filter messages using Server
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fServer = new Server();
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AddFilter(fServer);
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_InitInterface();
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//TODO check for errors here
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ReplicantStatusView::InstallReplicant();
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}
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void
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MainWindow::Start()
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{
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// Login all accounts
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fServer->LoginAll();
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}
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bool
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MainWindow::QuitRequested()
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{
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int32 button_index = 0;
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if(!AppPreferences::Get()->DisableQuitConfirm)
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{
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BAlert* alert = new BAlert(B_TRANSLATE("Closing"),
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B_TRANSLATE("Are you sure you want to quit?"),
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B_TRANSLATE("Yes"), B_TRANSLATE("No"), NULL, B_WIDTH_AS_USUAL,
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B_OFFSET_SPACING, B_WARNING_ALERT);
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alert->SetShortcut(0, B_ESCAPE);
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button_index = alert->Go();
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}
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AppPreferences::Get()->MainWindowListWeight = fSplitView->ItemWeight(0);
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AppPreferences::Get()->MainWindowChatWeight = fSplitView->ItemWeight(1);
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AppPreferences::Get()->MainWindowRect = Frame();
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if(button_index == 0) {
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fServer->Quit();
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AppPreferences::Get()->Save();
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ReplicantStatusView::RemoveReplicant();
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be_app->PostMessage(B_QUIT_REQUESTED);
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return true;
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} else
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return false;
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}
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void
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MainWindow::MessageReceived(BMessage* message)
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{
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switch (message->what) {
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case APP_SHOW_SETTINGS:
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{
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PreferencesWindow* win = new PreferencesWindow();
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win->Show();
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break;
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}
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case APP_NEW_CHAT:
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{
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BMessage* newMsg = new BMessage(IM_MESSAGE);
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newMsg->AddInt32("im_what", IM_CREATE_CHAT);
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fRosterWindow = new RosterWindow(B_TRANSLATE("Invite contact to "
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"chat" B_UTF8_ELLIPSIS), newMsg, new BMessenger(this), fServer);
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fRosterWindow->Show();
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break;
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}
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case APP_NEW_ROOM:
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{
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BMessage* createMsg = new BMessage(IM_MESSAGE);
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createMsg->AddInt32("im_what", IM_CREATE_ROOM);
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TemplateWindow* win = new TemplateWindow(B_TRANSLATE("Create room"),
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"create_room", createMsg, fServer);
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win->Show();
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break;
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}
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case APP_JOIN_ROOM:
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{
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BMessage* joinMsg = new BMessage(IM_MESSAGE);
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joinMsg->AddInt32("im_what", IM_JOIN_ROOM);
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TemplateWindow* win = new TemplateWindow(B_TRANSLATE("Join a room"),
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"join_room", joinMsg, fServer);
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win->Show();
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break;
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}
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case APP_SEND_INVITE:
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{
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if (fConversation == NULL)
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break;
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BString chat_id = fConversation->GetId();
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BMessage* invite = new BMessage(IM_MESSAGE);
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invite->AddInt32("im_what", IM_ROOM_SEND_INVITE);
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invite->AddString("chat_id", chat_id);
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ProtocolLooper* plooper = fConversation->GetProtocolLooper();
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BLooper* looper = (BLooper*)plooper;
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fRosterWindow = new RosterWindow(B_TRANSLATE("Invite contact to "
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"chat" B_UTF8_ELLIPSIS), invite, new BMessenger(looper), fServer,
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plooper->GetInstance());
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fRosterWindow->Show();
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break;
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}
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case APP_EDIT_ROSTER:
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{
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RosterEditWindow::Get(fServer)->Show();
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break;
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}
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case APP_MOVE_UP:
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{
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if (fConversation == NULL)
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break;
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int32 index = fListView->ConversationIndexOf(fConversation);
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if (index > 0)
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fListView->SelectConversation(index - 1);
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break;
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}
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case APP_MOVE_DOWN:
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{
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if (fConversation == NULL)
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break;
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int32 index = fListView->ConversationIndexOf(fConversation);
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int32 count = fListView->CountConversations();
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if (index < (count - 1))
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fListView->SelectConversation(index + 1);
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break;
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}
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case APP_REPLICANT_STATUS_SET:
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{
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int32 status;
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message->FindInt32("status", &status);
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AccountManager* accountManager = AccountManager::Get();
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accountManager->SetStatus((UserStatus)status);
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break;
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}
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case APP_REPLICANT_SHOW_WINDOW:
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{
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if (LockLooper()) {
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SetWorkspaces(B_CURRENT_WORKSPACE);
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if ((IsMinimized() || IsHidden())
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|| fWorkspaceChanged) {
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Minimize(false);
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Show();
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fWorkspaceChanged = false;
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} else if ((!IsMinimized() || !IsHidden())
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|| (!fWorkspaceChanged)) {
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Minimize(true);
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}
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UnlockLooper();
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}
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break;
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}
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case APP_ACCOUNT_DISABLED:
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_ToggleMenuItems();
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break;
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case IM_MESSAGE:
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ImMessage(message);
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break;
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case B_ABOUT_REQUESTED:
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be_app->PostMessage(message);
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break;
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default:
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BWindow::MessageReceived(message);
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}
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}
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void
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MainWindow::ImMessage(BMessage* msg)
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{
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int32 im_what = msg->FindInt32("im_what");
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switch (im_what) {
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case IM_OWN_CONTACT_INFO:
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{
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int64 instance;
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if (msg->FindInt64("instance", &instance) == B_OK) {
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ProtocolLooper* looper = fServer->GetProtocolLooper(instance);
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if (looper != NULL) {
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Contact* contact = looper->GetOwnContact();
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contact->RegisterObserver(fStatusView);
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}
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}
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break;
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}
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case IM_ROOM_JOINED:
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case IM_ROOM_PARTICIPANTS:
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case IM_ROOM_CREATED:
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case IM_CHAT_CREATED:
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case IM_MESSAGE_RECEIVED:
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case IM_MESSAGE_SENT:
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{
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_EnsureConversationItem(msg);
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break;
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}
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case IM_ROOM_LEFT:
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{
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ConversationItem* item = _EnsureConversationItem(msg);
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if (item == NULL)
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break;
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delete item->GetConversation();
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break;
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}
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case IM_AVATAR_SET:
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case IM_STATUS_SET:
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case IM_CONTACT_INFO:
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case IM_EXTENDED_CONTACT_INFO:
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case IM_CONTACT_LIST_CONTACT_REMOVED: {
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if (fRosterWindow != NULL)
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fRosterWindow->PostMessage(msg);
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if (RosterEditWindow::Check() == true)
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RosterEditWindow::Get(fServer)->PostMessage(msg);
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break;
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}
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case IM_PROTOCOL_READY: {
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if (fConversation == NULL)
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fChatView->MessageReceived(msg);
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_ToggleMenuItems();
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fStatusView->MessageReceived(msg);
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break;
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}
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case IM_PROTOCOL_DISABLE:
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fStatusView->MessageReceived(msg);
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break;
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}
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}
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void
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MainWindow::WorkspaceActivated(int32 workspace, bool active)
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{
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if (active)
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fWorkspaceChanged = false;
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else
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fWorkspaceChanged = true;
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}
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void
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MainWindow::SetConversation(Conversation* chat)
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{
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// Save split weights
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float weightChat = fRightView->ItemWeight((int32)0);
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float weightSend = fRightView->ItemWeight((int32)1);
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float horizChat, horizList, vertChat, vertSend;
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fChatView->GetWeights(&horizChat, &horizList, &vertChat, &vertSend);
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fRightView->RemoveChild(fRightView->FindView("chatView"));
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if (chat != NULL) {
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fChatView = chat->GetView();
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fConversation = chat;
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BString title(chat->GetName());
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title << " ― " << APP_NAME;
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SetTitle(title.String());
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}
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else
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SetTitle(APP_NAME);
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fRightView->AddChild(fChatView, 9);
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// Remove "Protocol" menu
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BMenuItem* chatMenuItem = fMenuBar->FindItem("Protocol");
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BMenu* chatMenu;
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if (chatMenuItem != NULL && (chatMenu = chatMenuItem->Submenu()) != NULL)
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fMenuBar->RemoveItem(chatMenu);
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// Add and populate "Protocol" menu, if appropriate
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if (fConversation != NULL) {
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ProtocolLooper* looper = fConversation->GetProtocolLooper();
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BObjectList<BMessage> menuItems = looper->Protocol()->MenuBarItems();
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for (int i = 0; i < menuItems.CountItems(); i++) {
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BMessage* itemMsg = menuItems.ItemAt(i);
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BMessage* msg = new BMessage(*itemMsg);
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BMessage toSend;
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msg->FindMessage("_msg", &toSend);
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toSend.AddString("chat_id", fConversation->GetId());
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toSend.AddInt64("instance", looper->GetInstance());
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msg->ReplaceMessage("_msg", &toSend);
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BMenuItem* item = new BMenuItem(msg);
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if (item == NULL)
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continue;
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if (msg->GetBool("x_to_protocol", true) == true)
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item->SetTarget(looper);
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else
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item->SetTarget(this);
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chatMenu->AddItem(item);
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}
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}
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// Apply saved weights
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fSplitView->SetItemWeight(0, AppPreferences::Get()->MainWindowListWeight, true);
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fSplitView->SetItemWeight(1, AppPreferences::Get()->MainWindowChatWeight, true);
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fChatView->SetWeights(horizChat, horizList, vertChat, vertSend);
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if (weightChat * weightSend != 0) {
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fRightView->SetItemWeight(0, weightChat, true);
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fRightView->SetItemWeight(1, weightSend, true);
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}
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// Save ChatView weights to settings
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AppPreferences::Get()->ChatViewHorizChatWeight = horizChat;
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AppPreferences::Get()->ChatViewHorizListWeight = horizList;
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AppPreferences::Get()->ChatViewVertChatWeight = vertChat;
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AppPreferences::Get()->ChatViewVertSendWeight = vertSend;
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}
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void
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MainWindow::RemoveConversation(Conversation* chat)
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{
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int32 index = fListView->ConversationIndexOf(chat);
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if (index > 0)
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index--;
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fListView->RemoveConversation(chat);
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if (fListView->CountConversations() == 0) {
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fChatView = new ConversationView();
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SetConversation(NULL);
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}
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else
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fListView->SelectConversation(index);
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_ToggleMenuItems();
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}
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void
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MainWindow::SortConversation(Conversation* chat)
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{
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fListView->SortConversation(chat);
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}
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void
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MainWindow::_InitInterface()
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{
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// Left side of window, Roomlist + Status
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fListView = new ConversationListView("roomList");
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fStatusView = new StatusView("statusView", fServer);
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fSplitView = new BSplitView(B_HORIZONTAL, 0);
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// Right-side of window, Chat + Textbox
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fRightView = new BSplitView(B_VERTICAL, 0);
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fChatView = new ConversationView();
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// Load weights from settings
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float horizChat, horizList, vertChat, vertSend;
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horizChat = AppPreferences::Get()->ChatViewHorizChatWeight;
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horizList = AppPreferences::Get()->ChatViewHorizListWeight;
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vertChat = AppPreferences::Get()->ChatViewVertChatWeight;
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vertSend = AppPreferences::Get()->ChatViewVertSendWeight;
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fChatView->SetWeights(horizChat, horizList, vertChat, vertSend);
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BLayoutBuilder::Group<>(this, B_VERTICAL)
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.Add((fMenuBar = _CreateMenuBar()))
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.AddGroup(B_HORIZONTAL)
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.SetInsets(5, 5, 0, 10)
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.AddSplit(fSplitView)
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.AddGroup(B_VERTICAL)
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.Add(fListView, 1)
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.Add(fStatusView)
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.End()
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.Add(fRightView, 5)
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.End()
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.End()
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.End();
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SetConversation(NULL);
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_ToggleMenuItems();
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}
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BMenuBar*
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MainWindow::_CreateMenuBar()
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{
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BMenuBar* menuBar = new BMenuBar("MenuBar");
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// Program
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BMenu* programMenu = new BMenu(B_TRANSLATE("Program"));
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programMenu->AddItem(new BMenuItem(B_TRANSLATE("About" B_UTF8_ELLIPSIS),
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new BMessage(B_ABOUT_REQUESTED)));
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programMenu->AddItem(new BMenuItem(B_TRANSLATE("Preferences" B_UTF8_ELLIPSIS),
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new BMessage(APP_SHOW_SETTINGS), ',', B_COMMAND_KEY));
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programMenu->AddItem(new BSeparatorItem());
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programMenu->AddItem(new BMenuItem(B_TRANSLATE("Quit"),
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new BMessage(B_QUIT_REQUESTED), 'Q', B_COMMAND_KEY));
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programMenu->SetTargetForItems(this);
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// Chat
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BMenu* chatMenu = new BMenu(B_TRANSLATE("Chat"));
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chatMenu->AddItem(new BMenuItem(B_TRANSLATE("Join room" B_UTF8_ELLIPSIS),
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new BMessage(APP_JOIN_ROOM), 'J', B_COMMAND_KEY));
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chatMenu->AddSeparatorItem();
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chatMenu->AddItem(new BMenuItem(B_TRANSLATE("New room" B_UTF8_ELLIPSIS),
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new BMessage(APP_NEW_ROOM), 'N', B_COMMAND_KEY));
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chatMenu->AddItem(new BMenuItem(B_TRANSLATE("New chat" B_UTF8_ELLIPSIS),
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new BMessage(APP_NEW_CHAT), 'M', B_COMMAND_KEY));
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chatMenu->SetTargetForItems(this);
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// Roster
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BMenu* rosterMenu = new BMenu(B_TRANSLATE("Roster"));
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rosterMenu->AddItem(new BMenuItem(B_TRANSLATE("Edit roster" B_UTF8_ELLIPSIS),
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new BMessage(APP_EDIT_ROSTER), 'R', B_COMMAND_KEY));
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rosterMenu->AddSeparatorItem();
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rosterMenu->AddItem(new BMenuItem(B_TRANSLATE("Invite user" B_UTF8_ELLIPSIS),
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new BMessage(APP_SEND_INVITE), 'I', B_COMMAND_KEY));
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rosterMenu->SetTargetForItems(this);
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// Window
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BMenu* windowMenu = new BMenu(B_TRANSLATE("Window"));
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windowMenu->AddItem(new BMenuItem(B_TRANSLATE("Up"),
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new BMessage(APP_MOVE_UP), B_UP_ARROW, B_COMMAND_KEY));
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windowMenu->AddItem(new BMenuItem(B_TRANSLATE("Down"),
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new BMessage(APP_MOVE_DOWN), B_DOWN_ARROW, B_COMMAND_KEY));
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windowMenu->SetTargetForItems(this);
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menuBar->AddItem(programMenu);
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menuBar->AddItem(chatMenu);
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menuBar->AddItem(rosterMenu);
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menuBar->AddItem(windowMenu);
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return menuBar;
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}
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void
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MainWindow::_ToggleMenuItems()
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{
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BMenuItem* chatMenuItem = fMenuBar->FindItem(B_TRANSLATE("Chat"));
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BMenuItem* rosterMenuItem = fMenuBar->FindItem(B_TRANSLATE("Roster"));
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BMenu* chatMenu = chatMenuItem->Submenu();
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BMenu* rosterMenu = rosterMenuItem->Submenu();
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if (chatMenu == NULL || rosterMenu == NULL)
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return;
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bool enabled = (fServer != NULL && fServer->GetAccounts().CountItems() > 0);
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for (int i = 0; i < chatMenu->CountItems(); i++)
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chatMenu->ItemAt(i)->SetEnabled(enabled);
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for (int i = 0; i < rosterMenu->CountItems(); i++)
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rosterMenu->ItemAt(i)->SetEnabled(enabled);
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BMenuItem* windowMenuItem = fMenuBar->FindItem(B_TRANSLATE("Window"));
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BMenu* windowMenu = windowMenuItem->Submenu();
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enabled = (fListView->CountConversations() > 0);
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for (int i = 0; i < windowMenu->CountItems(); i++)
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windowMenu->ItemAt(i)->SetEnabled(enabled);
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}
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ConversationItem*
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MainWindow::_EnsureConversationItem(BMessage* msg)
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{
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ChatMap chats = fServer->Conversations();
|
|
|
|
BString chat_id = msg->FindString("chat_id");
|
|
Conversation* chat = fServer->ConversationById(chat_id, msg->FindInt64("instance"));
|
|
ConversationItem* item = chat->GetListItem();
|
|
|
|
if (chat != NULL) {
|
|
if (fListView->HasItem(item))
|
|
fListView->InvalidateItem(fListView->IndexOf(item));
|
|
else if (item != NULL) {
|
|
fListView->AddConversation(chat);
|
|
_ToggleMenuItems();
|
|
}
|
|
|
|
if (fListView->CountConversations() == 1)
|
|
fListView->SelectConversation(0);
|
|
return item;
|
|
}
|
|
|
|
return NULL;
|
|
}
|