83 lines
1.3 KiB
C++
83 lines
1.3 KiB
C++
/*
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* Copyright 2010, Pier Luigi Fiorini. All rights reserved.
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* Distributed under the terms of the GPL v2 License.
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*
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* Authors:
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* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
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*/
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#include "JabberProtocol.h"
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#include <Catalog.h>
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#include <Resources.h>
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#include <libinterface/BitmapUtils.h>
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#undef B_TRANSLATION_CONTEXT
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#define B_TRANSLATION_CONTEXT "JabberProtocol"
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JabberProtocol::JabberProtocol()
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: JabberHandler()
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{
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}
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JabberProtocol::~JabberProtocol()
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{
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}
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const char*
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JabberProtocol::Signature() const
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{
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return "jabber";
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}
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const char*
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JabberProtocol::FriendlySignature() const
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{
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return "Jabber";
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}
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BBitmap*
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JabberProtocol::Icon() const
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{
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return ReadNodeIcon(fPath.Path(), B_LARGE_ICON, true);
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}
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BMessage
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JabberProtocol::SettingsTemplate(const char* name)
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{
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if (strcmp(name, "account") == 0)
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return JabberHandler::_SettingsTemplate(B_TRANSLATE("Jabber identifier:"),
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true);
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if (strcmp(name, "join_room") == 0 || strcmp(name, "create_room") == 0)
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return JabberHandler::_RoomTemplate();
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if (strcmp(name, "roster") == 0)
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return JabberHandler::_RosterTemplate();
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else
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return BMessage();
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}
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void
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JabberProtocol::OverrideSettings()
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{
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}
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BString
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JabberProtocol::ComposeJID() const
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{
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BString jid(fUsername);
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if (jid.FindLast("@") < 0)
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jid << "@" << fServer;
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jid << "/" << fResource;
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return jid;
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}
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