Chat-O-Matic/application/windows/RosterEditWindow.h
Jaidyn Ann a21c8f7601 Editing of roster members
Roster members' can now be edited (through Roster->Edit Roster / CMD+R)

TemplateWindows can now be populated through sending any IM_MESSAGE to
it (it will assume the slots of the message correspond to the
template's).

IM_CONTACT_LIST_ADDED_CONTACT was removed (for redundancy), and
IM_CONTACT_LIST_EDIT_CONTACT was added.
2021-06-19 22:03:02 -05:00

51 lines
1.2 KiB
C++

/*
* Copyright 2009-2011, Andrea Anzani. All rights reserved.
* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
* Copyright 2021, Jaidyn Levesque. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Andrea Anzani, andrea.anzani@gmail.com
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
* Jaidyn Levesque, jadedctrl@teknik.io
*/
#ifndef _ROSTER_EDITWINDOW_H
#define _ROSTER_EDIT_WINDOW_H
#include <Window.h>
#include "Server.h"
class BMenuField;
class RosterItem;
class RosterView;
class TemplateWindow;
/* A window with the a list of the user's contacts, will send a message to
the server with contact info, once a contact is selected. */
class RosterEditWindow : public BWindow {
public:
RosterEditWindow(Server* server);
~RosterEditWindow();
static RosterEditWindow* Get(Server* server);
static bool Check();
void MessageReceived(BMessage* message);
void UpdateListItem(RosterItem* item);
private:
BMenuField* fAccountField;
AccountInstances fAccounts;
BString fEditingUser;
TemplateWindow* fEditingWindow;
Server* fServer;
RosterView* fRosterView;
static RosterEditWindow* fInstance;
};
#endif // _ROSTER_EDIT_WINDOW_H