70c6001189
ALT-↑ and ALT-↓ change the active conversation, based on its position in the main window's ConversationListView. If a conversation is registered by the main window, and no other conversation is selected, it is automatically selected.
73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
/*
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* Copyright 2009-2011, Andrea Anzani. All rights reserved.
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _MAIN_WINDOW_H
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#define _MAIN_WINDOW_H
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#include <Window.h>
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#include "Observer.h"
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class BSplitView;
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class BTextView;
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class Conversation;
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class ConversationItem;
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class ConversationListView;
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class ConversationView;
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class RosterItem;
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class RosterWindow;
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class Server;
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class StatusView;
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class MainWindow: public BWindow, public Observer {
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public:
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MainWindow();
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void Start();
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virtual bool QuitRequested();
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virtual void MessageReceived(BMessage* message);
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void ImMessage(BMessage* msg);
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void ImError(BMessage* msg);
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// Observer inheritance
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void ObserveInteger(int32 what, int32 val);
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virtual void WorkspaceActivated(int32 workspace,
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bool active);
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void SetConversation(Conversation* chat);
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Server* GetServer() const { return fServer; }
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private:
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void _InitInterface();
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BMenuBar* _CreateMenuBar();
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ConversationItem* _EnsureConversationItem(BMessage* msg);
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void _UpdateListItem(ConversationItem* item);
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Server* fServer;
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RosterWindow* fRosterWindow;
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bool fWorkspaceChanged;
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// Left panel, chat list
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ConversationListView* fListView;
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StatusView* fStatusView;
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// Right panel, chat
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BSplitView* fRightView;
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BScrollView* fSendScroll;
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BTextView* fSendView;
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ConversationView* fChatView;
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Conversation* fConversation;
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};
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#endif // _MAIN_WINDOW_H
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