Chat-O-Matic/application/views/ReplicantStatusView.cpp
Jaidyn Ann 866899eaad Get app name & signature from Make.pre/Make.post
It's useful to change the name and signature when you want to test
changes while using another instance of Chat-O-Matic.
2022-01-08 16:50:34 -06:00

378 lines
7.4 KiB
C++

/*
* Copyright 2011-2012, Dario Casalinuovo. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Dario Casalinuovo
*/
#include "ReplicantStatusView.h"
#include <stdio.h>
#include <Application.h>
#include <AppFileInfo.h>
#include <Bitmap.h>
#include <Catalog.h>
#include <Deskbar.h>
#include <IconUtils.h>
#include <Message.h>
#include <MenuField.h>
#include <MenuItem.h>
#include <PopUpMenu.h>
#include <Roster.h>
#include <Window.h>
#include <libinterface/BitmapMenuItem.h>
#include <libinterface/BitmapUtils.h>
#include <libinterface/BitmapView.h>
#include "AppMessages.h"
#include "AppPreferences.h"
#include "ChatProtocolMessages.h"
#include "ReplicantMenuItem.h"
#include "Utils.h"
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "ReplicantStatusView"
extern "C" _EXPORT BView *instantiate_deskbar_item(void);
// The following handler is added to the Deskbar's looper
// to receive notifications from Caya
class ReplicantHandler : public BHandler {
public:
ReplicantHandler(const char* name, ReplicantStatusView* target)
:
BHandler(name)
{
fTarget = target;
}
~ReplicantHandler() {}
virtual void MessageReceived(BMessage* message)
{
switch (message->what) {
case IM_OWN_STATUS_SET:
{
int32 status;
if (message->FindInt32("status", &status) != B_OK)
return;
fTarget->SetStatus((UserStatus)status);
break;
}
default:
BHandler::MessageReceived(message);
}
}
private:
ReplicantStatusView* fTarget;
};
ReplicantStatusView::ReplicantStatusView()
:
BView(BRect(0, 0, 15, 15), "ReplicantStatusView",
B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW)
{
_Init();
}
ReplicantStatusView::ReplicantStatusView(BMessage* archive)
:
BView(archive)
{
_Init();
}
ReplicantStatusView::~ReplicantStatusView()
{
delete fCayaMsg;
delete fReplicantHandler;
delete fReplicantMenu;
// TODO: Use a list for that
// maybe our List wrapper to std::list
delete fConnectingIcon;
delete fIcon;
delete fOfflineIcon;
delete fBusyIcon;
delete fAwayIcon;
}
void
ReplicantStatusView::MessageReceived(BMessage* msg)
{
switch (msg->what) {
case APP_REPLICANT_STATUS_SET:
{
int32 status;
if (msg->FindInt32("status", &status) != B_OK)
return;
SetStatus((UserStatus)status);
fCayaMsg->SendMessage(msg);
break;
}
case APP_REPLICANT_EXIT:
case APP_SHOW_SETTINGS:
case APP_REPLICANT_SHOW_WINDOW:
case APP_REPLICANT_MESSENGER:
fCayaMsg->SendMessage(msg);
break;
default:
BView::MessageReceived(msg);
}
}
void
ReplicantStatusView::SetStatus(UserStatus status)
{
for (int32 i = 0; i < fReplicantMenu->CountItems(); i++) {
ReplicantMenuItem* item
= dynamic_cast<ReplicantMenuItem*>(fReplicantMenu->ItemAt(i));
if (item == NULL)
continue;
if (item->IsMarked())
item->SetMarked(false);
if (item && item->Status() == status && !item->IsCustom())
item->SetMarked(true);
}
switch (status) {
case STATUS_AWAY:
fIcon = fAwayIcon;
break;
case STATUS_DO_NOT_DISTURB:
fIcon = fBusyIcon;
break;
case STATUS_CUSTOM_STATUS:
fIcon = fAppIcon;
break;
case STATUS_INVISIBLE:
case STATUS_OFFLINE:
fIcon = fOfflineIcon;
break;
default:
fIcon = fIcon;
break;
}
Invalidate();
}
// Draw our deskbar icon.
void
ReplicantStatusView::Draw(BRect rect)
{
SetDrawingMode(B_OP_ALPHA);
DrawBitmap(fIcon);
}
ReplicantStatusView*
ReplicantStatusView::Instantiate(BMessage* archive)
{
if (!validate_instantiation(archive, "ReplicantStatusView"))
return NULL;
return new ReplicantStatusView(archive);
}
status_t
ReplicantStatusView::Archive(BMessage* archive, bool deep) const
{
status_t status = BView::Archive(archive, deep);
if (status == B_OK)
status = archive->AddString("add_on", APP_SIGNATURE);
if (status == B_OK)
status = archive->AddString("class", "ReplicantStatusView");
return status;
}
void
ReplicantStatusView::AttachedToWindow()
{
BView::AttachedToWindow();
if (Parent())
SetViewColor(Parent()->ViewColor());
else
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
SetLowColor(ViewColor());
fReplicantHandler = new ReplicantHandler("CayaReplicantHandler", this);
if (Window()->Lock()) {
Window()->AddHandler(fReplicantHandler);
Window()->Unlock();
}
BMessage msg(APP_REPLICANT_MESSENGER);
BMessenger messenger(fReplicantHandler);
if (!messenger.IsValid())
return;
msg.AddMessenger("messenger", messenger);
fCayaMsg->SendMessage(&msg);
}
void
ReplicantStatusView::DetachedFromWindow()
{
if (Window()->Lock()) {
Window()->RemoveHandler(fReplicantHandler);
Window()->Unlock();
}
}
void
ReplicantStatusView::MouseDown(BPoint point)
{
uint32 buttons;
if (LockLooper()) {
GetMouse(&point, &buttons, false);
UnlockLooper();
}
if (buttons & B_PRIMARY_MOUSE_BUTTON) {
// Show / Hide Window command
BMessage msg(APP_REPLICANT_SHOW_WINDOW);
fCayaMsg->SendMessage(&msg);
} else if(buttons & B_SECONDARY_MOUSE_BUTTON) {
// Build replicant menu
_ShowMenu(point);
}
}
void
ReplicantStatusView::_Init()
{
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
// Creating the Send messenger and sending
// a messenger targeting this to Caya.
// This will allow the Replicant to communicate
// whith Caya.
fCayaMsg = new BMessenger(APP_SIGNATURE);
fResources = ChatResources();
//Get icons from resources
fConnectingIcon = _GetIcon(kOnlineReplicant);
fAppIcon = _GetIcon(kIconReplicant);
fOfflineIcon = _GetIcon(kOfflineReplicant);
fIcon = fOfflineIcon;
fBusyIcon = _GetIcon(kBusyReplicant);
fAwayIcon = _GetIcon(kAwayReplicant);
fExitMenuIcon = _GetIcon(kExitMenuReplicant);
fPreferencesIcon = _GetIcon(kToolIcon);
// Build the replicant menu
_BuildMenu();
}
BBitmap*
ReplicantStatusView::_GetIcon(const uint32 id)
{
BBitmap* icon = IconFromResources(&fResources, id, B_MINI_ICON);
return icon;
}
void
ReplicantStatusView::_BuildMenu()
{
// Status menu
fReplicantMenu = new BPopUpMenu(" - ", false, false);
// Add status menu items
int32 s = STATUS_ONLINE;
while (s >= STATUS_ONLINE && s < STATUS_STATUSES) {
BMessage* msg = new BMessage(APP_REPLICANT_STATUS_SET);
msg->AddInt32("status", s);
ReplicantMenuItem* item = new ReplicantMenuItem(
UserStatusToString((UserStatus)s), (UserStatus)s);
fReplicantMenu->AddItem(item);
// Mark offline status by default
if (s == STATUS_OFFLINE)
item->SetMarked(true);
s++;
}
fReplicantMenu->AddItem(new BSeparatorItem());
fReplicantMenu->AddItem(new BitmapMenuItem(B_TRANSLATE("Preferences "),
new BMessage(APP_SHOW_SETTINGS), fPreferencesIcon));
fReplicantMenu->AddItem(new BitmapMenuItem(B_TRANSLATE("Exit"),
new BMessage(APP_REPLICANT_EXIT), fExitMenuIcon));
fReplicantMenu->SetTargetForItems(this);
}
void
ReplicantStatusView::_ShowMenu(BPoint point)
{
fReplicantMenu->SetTargetForItems(this);
ConvertToScreen(&point);
fReplicantMenu->Go(point, true, true, true);
}
extern "C" _EXPORT BView *
instantiate_deskbar_item(void)
{
return new ReplicantStatusView();
}
// The following methods install
// and remove the Caya's replicant
// from Deskbar.
status_t
ReplicantStatusView::InstallReplicant()
{
if (AppPreferences::Get()->DisableReplicant == true)
return B_OK;
BDeskbar deskbar;
if (deskbar.HasItem("ReplicantStatusView")) {
ReplicantStatusView::RemoveReplicant();
}
ReplicantStatusView* view = new ReplicantStatusView();
return deskbar.AddItem(view);
}
status_t
ReplicantStatusView::RemoveReplicant()
{
BDeskbar deskbar;
return deskbar.RemoveItem("ReplicantStatusView");
}