Chat-O-Matic/application/windows/MainWindow.h
Jaidyn Ann 057e7fba9b Add "system buffer" per protocol
Now, per each account, there is a read-only chat view associated with
it, accessible through its item in the conversations list. This can be
used to place system messages, MOTDs, insignificant errors, etc.

Protocols can send text to this buffer by specifying no "chat_id" in
an IM_MESSAGE_RECEIVED message.
2021-08-12 15:43:52 -05:00

87 lines
1.9 KiB
C++

/*
* Copyright 2021, Jaidyn Levesque. All rights reserved.
* Copyright 2009-2011, Andrea Anzani. All rights reserved.
* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _MAIN_WINDOW_H
#define _MAIN_WINDOW_H
#include <Window.h>
#include "Server.h"
class BMenu;
class BSplitView;
class BTextView;
class Conversation;
class ConversationItem;
class ConversationListView;
class ConversationView;
class ProtocolSettings;
class RosterItem;
class RosterEditWindow;
class RosterWindow;
class Server;
class StatusView;
class MainWindow: public BWindow {
public:
MainWindow();
void Start();
virtual bool QuitRequested();
virtual void MessageReceived(BMessage* message);
void ImMessage(BMessage* msg);
virtual void WorkspaceActivated(int32 workspace,
bool active);
void SetConversation(Conversation* chat);
void SetConversationView(ConversationView* chatView);
void RemoveConversation(Conversation* chat);
void SortConversation(Conversation* chat);
Server* GetServer() const { return fServer; }
private:
void _InitInterface();
BMenuBar* _CreateMenuBar();
BMenu* _CreateAccountsMenu();
void _RefreshAccountsMenu();
void _ToggleMenuItems();
ConversationItem*
_EnsureConversationItem(BMessage* msg);
bool _PopulateWithAccounts(BMenu* menu,
ProtocolSettings* settings);
void _ReplaceMenu(const char* name, BMenu* newMenu);
Server* fServer;
RosterWindow* fRosterWindow;
RosterEditWindow* fRosterEditWindow;
bool fWorkspaceChanged;
BMenuBar* fMenuBar;
// Left panel, chat list
ConversationListView* fListView;
StatusView* fStatusView;
BSplitView* fSplitView;
// Right panel, chat
BSplitView* fRightView;
Conversation* fConversation;
ConversationView* fChatView;
ConversationView* fBackupChatView;
};
#endif // _MAIN_WINDOW_H