6dcb6f4405
Like the notification sent when accounts are ready (IM_PROTOCOL_READY), one's been added for when accounds have disconnected/are disabled: IM_PROTOCOL_DISABLED. Also, error BAlerts (created with IM_ERROR messages) are now more detailed, showing the associated accounts' name in the header.
100 lines
2.5 KiB
C++
100 lines
2.5 KiB
C++
/*
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* Copyright 2009-2011, Andrea Anzani. All rights reserved.
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _SERVER_H
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#define _SERVER_H
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#include <Message.h>
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#include <MessageFilter.h>
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#include <Notification.h>
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#include <libsupport/KeyMap.h>
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#include "AppConstants.h"
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#include "ChatCommand.h"
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#include "Contact.h"
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#include "Conversation.h"
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#include "ProtocolLooper.h"
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#include "User.h"
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class ChatProtocol;
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class RosterItem;
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class ProtocolLooper;
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typedef KeyMap<bigtime_t, ProtocolLooper*> ProtocolLoopers;
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typedef KeyMap<BString, bigtime_t> AccountInstances;
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class Server: public BMessageFilter {
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public:
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Server();
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void Quit();
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void LoginAll();
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virtual filter_result Filter(BMessage* message, BHandler** target);
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filter_result ImMessage(BMessage* msg);
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void ImError(BMessage* msg);
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void AddProtocolLooper(bigtime_t instanceId,
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ChatProtocol* cayap);
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void RemoveProtocolLooper(bigtime_t instanceId);
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ProtocolLooper* GetProtocolLooper(bigtime_t instanceId);
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AccountInstances
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GetAccounts();
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void SendProtocolMessage(BMessage* msg);
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void SendAllProtocolMessage(BMessage* msg);
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RosterMap Contacts() const;
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Contact* ContactById(BString id, int64 instance);
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void AddContact(Contact* contact, int64 instance);
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UserMap Users() const;
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User* UserById(BString id, int64 instance);
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void AddUser(User* user, int64 instance);
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ChatMap Conversations() const;
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Conversation* ConversationById(BString id, int64 instance);
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void AddConversation(Conversation* chat, int64 instance);
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ChatCommand* CommandById(BString id, int64 instance);
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BObjectList<BMessage> ChatPopUpItems();
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BObjectList<BMessage> UserPopUpItems();
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private:
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ProtocolLooper* _LooperFromMessage(BMessage* message);
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Contact* _EnsureContact(BMessage* message);
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User* _EnsureUser(BMessage* message);
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User* _EnsureUser(BString id, ProtocolLooper* protoLooper);
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Contact* _GetOwnContact(BMessage* message);
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Conversation* _EnsureConversation(BMessage* message);
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Role* _GetRole(BMessage* msg);
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void _ProtocolNotification(ProtocolLooper* looper,
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BString title, BString desc,
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notification_type type=B_INFORMATION_NOTIFICATION);
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void _ReplicantStatusNotify(UserStatus status);
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ProtocolLoopers fLoopers;
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AccountInstances
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fAccounts;
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CommandMap fCommands;
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BObjectList<BMessage>
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fChatItems;
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BObjectList<BMessage>
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fUserItems;
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};
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#endif // _SERVER_H
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