Chat-O-Matic/application/Utils.h
Jaidyn Ann dce82c2ba2 Use Server::Get(), clean up header usage
Instead of passing around pointers to the Server, Server::Get() returns
the server's pointer (simplifying some things a good bit).
As a result, headers have been cleaned up, and some redundant KeyMaps
have been placed in Maps.h.
2022-02-23 16:04:56 -06:00

63 lines
1.9 KiB
C++

/*
* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
* Copyright 2014, Funky Idea Software
* Copyright 2021, Jaidyn Levesque
* Distributed under the terms of the MIT License.
*/
#ifndef _APP_UTILS_H
#define _APP_UTILS_H
#include <image.h>
#include <GraphicsDefs.h>
#include <Mime.h>
#include <Resources.h>
#include "AppConstants.h"
#include "UserStatus.h"
class BMenu;
// For display purposes
const char* UserStatusToString(UserStatus status);
// For use with the ImageCache
const char* UserStatusToImageKey(UserStatus status);
bool IsCommand(BString line);
BString CommandName(BString line);
BString CommandArgs(BString line);
BResources ChatResources();
const char* SettingsPath();
const char* AccountsPath();
const char* AccountPath(const char* signature, const char* subsignature);
BPath CachePath();
BPath AccountCachePath(const char* accountName);
BPath RoomsCachePath(const char* accountName);
BPath RoomsCachePath(BPath accPath);
BPath RoomCachePath(const char* accountName, const char* roomIdentifier);
BPath RoomCachePath(BPath accPath, const char* roomIdentifier);
BPath UserCachePath(const char* accountName, const char* userIdentifier);
BPath UserCachePath(BPath accPath, const char* userIdentifier);
BPath ContactCachePath(const char* accountName, const char* userIdentifier);
BPath ContactCachePath(BPath accPath, const char* userIdentifier);
BPath AddOnCachePath(const char* signature);
rgb_color TintColor(rgb_color color, int severity);
rgb_color ForegroundColor(rgb_color background);
// Borrowed from BePodder's own libfunky. Groovy B)
status_t ReadAttributeData(BNode* node, const char* name, char** buffer, int32 *size);
status_t WriteAttributeMessage(BNode* node, const char* name, BMessage* data);
status_t ReadAttributeMessage(BNode* node, const char* name, BMessage* data);
extern "C" status_t our_image(image_info& image);
#endif // _APP_UTILS_H