0326cee687
The roster list is now split from MainWindow into RosterWindow, which can be used arbitrarily for selecting something from contacts. The im_what, title, and target can be specified. Right now it's in use under the Chat menu, "New chat…". Chats can only have two members (DM/PM), so "New chat…" directly leads to the roster list. In the future, roster list might be extended to allow specification of non-contact users based on their identifiers, or filtering based on protocol/account― this could help it with "invites" to future rooms, etc. IM_CREATE_CHAT and IM_CHAT_CREATED were also added to the protocol API, allowing a new chat to be explicitly created from Caya or the protocol.
150 lines
5.0 KiB
C++
150 lines
5.0 KiB
C++
/*
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* Copyright 2010, Pier Luigi Fiorini. All rights reserved.
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* Distributed under the terms of the GPL v2 License.
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*/
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#ifndef _JABBER_HANDLER_H
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#define _JABBER_HANDLER_H
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#include <Notification.h>
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#include <Path.h>
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#include <String.h>
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#include <gloox/client.h>
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#include <gloox/chatstatehandler.h>
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#include <gloox/connectionlistener.h>
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#include <gloox/connectiontcpclient.h>
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#include <gloox/discohandler.h>
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#include <gloox/disco.h>
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#include <gloox/rostermanager.h>
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#include <gloox/loghandler.h>
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#include <gloox/logsink.h>
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#include <gloox/messagehandler.h>
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#include <gloox/messagesession.h>
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#include <gloox/messagesessionhandler.h>
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#include <gloox/messageeventhandler.h>
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#include <gloox/message.h>
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#include <gloox/presence.h>
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#include <gloox/vcardhandler.h>
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#include <gloox/vcardmanager.h>
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#include <CayaProtocol.h>
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#include <CayaConstants.h>
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class BList;
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class JabberHandler : public CayaProtocol, gloox::RosterListener, gloox::ConnectionListener,
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gloox::LogHandler, gloox::MessageSessionHandler,
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gloox::MessageHandler, gloox::MessageEventHandler,
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gloox::ChatStateHandler, gloox::VCardHandler {
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public:
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JabberHandler();
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virtual ~JabberHandler();
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// CayaProtocol inheritance
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virtual status_t Init(CayaProtocolMessengerInterface*);
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virtual status_t Process(BMessage* msg);
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virtual status_t Shutdown();
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virtual const char* Signature() const = 0;
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virtual const char* FriendlySignature() const = 0;
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virtual void SetPath(BPath path);
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virtual BPath Path();
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virtual status_t UpdateSettings(BMessage* msg);
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virtual uint32 GetEncoding();
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virtual bool SaveLogs() const { return true; }
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virtual CayaProtocolMessengerInterface*
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MessengerInterface() const;
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// Functions for gloox
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gloox::Client* Client() const;
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void HandleError(gloox::ConnectionError& e);
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// Callbacks for protocols
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virtual void OverrideSettings() = 0;
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virtual BString ComposeJID() const = 0;
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protected:
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BString fUsername;
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BString fPassword;
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BString fServer;
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BString fResource;
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uint16 fPort;
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BPath fPath;
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BMessage _SettingsTemplate(const char* username, bool serverOption);
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private:
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CayaProtocolMessengerInterface*
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fServerMessenger;
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gloox::Client* fClient;
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gloox::ConnectionTCPClient*
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fConnection;
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gloox::VCardManager* fVCardManager;
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gloox::MessageSession* fSession;
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gloox::JID fJid;
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thread_id fRecvThread;
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BPath fCachePath;
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BPath fAvatarCachePath;
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BMessage fAvatarCache;
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BList* fAvatars;
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void _SendMessage(BMessage* msg);
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void _MessageSent(const char* id, const char* subject,
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const char* body);
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void _ChatCreated(const char* id);
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void _Notify(notification_type type, const char* title, const char* message);
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void _NotifyProgress(const char* title, const char* message, float progress);
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status_t _SetupAvatarCache();
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status_t _SaveAvatarCache();
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void _CacheAvatar(const char* id, const char* binval, size_t length);
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void _AvatarChanged(const char*id, const char* filename);
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CayaStatus _GlooxStatusToCaya(gloox::Presence::PresenceType type);
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virtual void onConnect();
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virtual void onDisconnect(gloox::ConnectionError);
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virtual bool onTLSConnect(const gloox::CertInfo&);
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virtual void onResourceBindError(const gloox::Error*);
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virtual void handleRoster(const gloox::Roster&);
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virtual void handleMessageSession(gloox::MessageSession* session);
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virtual void handleMessage(const gloox::Message& m, gloox::MessageSession*);
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virtual void handleMessageEvent(const gloox::JID& from, gloox::MessageEventType event);
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virtual void handleChatState(const gloox::JID& from, gloox::ChatStateType state);
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virtual void handleItemAdded(const gloox::JID&);
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virtual void handleItemSubscribed(const gloox::JID&);
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virtual void handleItemUnsubscribed(const gloox::JID&);
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virtual void handleItemRemoved(const gloox::JID&);
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virtual void handleItemUpdated(const gloox::JID&);
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virtual void handleRosterPresence(const gloox::RosterItem&,
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const std::string&, gloox::Presence::PresenceType,
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const std::string&);
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virtual void handleSelfPresence(const gloox::RosterItem&, const std::string&,
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gloox::Presence::PresenceType, const std::string&);
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virtual bool handleSubscriptionRequest(const gloox::JID&, const std::string&);
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virtual bool handleUnsubscriptionRequest(const gloox::JID&, const std::string&);
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virtual void handleNonrosterPresence(const gloox::Presence&);
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virtual void handleRosterError(const gloox::IQ&);
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virtual void handleLog(gloox::LogLevel, gloox::LogArea, const std::string&);
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virtual void handleVCard(const gloox::JID&, const gloox::VCard*);
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virtual void handleVCardResult(gloox::VCardHandler::VCardContext,
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const gloox::JID&,
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gloox::StanzaError);
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};
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#endif // _JABBER_HANDLER_H
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