Chat-O-Matic/application/ChatWindow.cpp
urnenfeld 3a8af7c9f9 Forwarding messages to ChatWindow
Added stringview as status feedback
2010-05-28 22:38:16 +00:00

204 lines
4.0 KiB
C++

/*
* Copyright 2009, Andrea Anzani. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Andrea Anzani, andrea.anzani@gmail.com
*/
#include <Alert.h>
#include <Application.h>
#include <Box.h>
#include <Button.h>
#include <CheckBox.h>
#include <GridLayout.h>
#include <GridLayoutBuilder.h>
#include <GroupLayout.h>
#include <GroupLayoutBuilder.h>
#include <Layout.h>
#include <ListView.h>
#include <Message.h>
#include <SpaceLayoutItem.h>
#include <ScrollView.h>
#include <String.h>
#include "CayaMessages.h"
#include "CayaProtocolMessages.h"
#include "ChatWindow.h"
#include "ContactLinker.h"
#include "EditingFilter.h"
#include "CayaConstants.h"
#include "CayaRenderView.h"
#include "NotifyMessage.h"
ChatWindow::ChatWindow(ContactLinker* cl)
:
BWindow(BRect(200, 200, 500, 500),
cl->GetName().String(), B_DOCUMENT_WINDOW, 0),
fContactLinker(cl)
{
fReceiveView = new CayaRenderView("fReceiveView");
fReceiveView->SetOtherNick(cl->GetName());
BScrollView* scrollViewReceive = new BScrollView("scrollviewR",
fReceiveView, B_WILL_DRAW, false, true);
fSendView = new BTextView("fReceiveView");
BScrollView* scrollViewSend = new BScrollView("scrollviewS", fSendView,
B_WILL_DRAW, false, true);
fSendView->SetWordWrap(true);
AddCommonFilter(new EditingFilter(fSendView));
fSendView->MakeFocus(true);
fStatus = new BStringView("status", "");
SetLayout(new BGroupLayout(B_HORIZONTAL));
AddChild(BGroupLayoutBuilder(B_VERTICAL, 10)
.Add(scrollViewReceive, 2)
.Add(scrollViewSend)
.Add(fStatus)
.SetInsets(5, 5, 5, 5)
);
MoveTo(BAlert::AlertPosition(Bounds().Width(), Bounds().Height() / 2));
fSendView->MakeFocus(true);
}
bool
ChatWindow::QuitRequested()
{
BMessage msg(CAYA_CLOSE_WINDOW);
msg.AddString("id", fContactLinker->GetId());
fContactLinker->Messenger().SendMessage(&msg);
return false;
}
void
ChatWindow::MessageReceived(BMessage* message)
{
switch (message->what) {
case CAYA_CHAT:
{
BString message = fSendView->Text();
if (message == "")
return;
fReceiveView->AppendOwnMessage(message.String());
BMessage msg(IM_MESSAGE);
msg.AddInt32("im_what", IM_SEND_MESSAGE);
msg.AddString("id", fContactLinker->GetId());
msg.AddString("body", message);
fContactLinker->Messenger().SendMessage(&msg);
fSendView->SetText("");
break;
}
case IM_MESSAGE:
ImMessage(message);
break;
default:
BWindow::MessageReceived(message);
break;
}
}
void
ChatWindow::ImMessage(BMessage* msg)
{
int32 im_what = msg->FindInt32("im_what");
switch (im_what) {
case IM_MESSAGE_RECEIVED:
{
BString message = msg->FindString("body");
fReceiveView->AppendOtherMessage(message.String());
break;
}
case IM_CONTACT_STARTED_TYPING:
fStatus->SetText("Buddy is typing ...");
break;
case IM_CONTACT_STOPPED_TYPING:
fStatus->SetText("");
break;
default:
break;
}
}
void
ChatWindow::ObserveString(int32 what, BString str)
{
switch (what) {
case STR_CONTACT_NAME:
if (Lock()) {
SetTitle(str);
fReceiveView->SetOtherNick(str);
Unlock();
}
break;
case STR_PERSONAL_STATUS:
break;
}
}
void
ChatWindow::ObservePointer(int32 what, void* ptr)
{
switch (what) {
case PTR_AVATAR_BITMAP:
break;
}
}
void
ChatWindow::ObserveInteger(int32 what, int32 val)
{
switch (what) {
case INT_CONTACT_STATUS:
if (Lock()) {
AppendStatus((CayaStatus)val);
Unlock();
}
break;
}
}
void
ChatWindow::AppendStatus(CayaStatus status)
{
BString message(fContactLinker->GetName());
switch (status) {
case CAYA_ONLINE:
message << " is available";
break;
case CAYA_EXTENDED_AWAY:
case CAYA_AWAY:
message << " is away";
break;
case CAYA_DO_NOT_DISTURB:
message << " is busy, please do not disturb!";
break;
case CAYA_OFFLINE:
message << " is offline";
break;
default:
break;
}
fReceiveView->Append(message.String(), COL_TEXT, COL_TEXT, R_TEXT);
fReceiveView->Append("\n", COL_TEXT, COL_TEXT, R_TEXT);
fReceiveView->ScrollToSelection();
}