0ffe3e5ce8
CreateAccountMenu() is used to populate a BMenu with items corresponding to the map of accounts provided to it― but when an account is disabled or enabled, it can't update automatically. A dedicated class, fAccountsMenu, now replaces it― it'll automatically repopulate the list whenever the active accounts update.
134 lines
3.4 KiB
C++
134 lines
3.4 KiB
C++
/*
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* Copyright 2009-2011, Andrea Anzani. All rights reserved.
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Copyright 2021, Jaidyn Levesque. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Andrea Anzani, andrea.anzani@gmail.com
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* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
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* Jaidyn Levesque, jadedctrl@teknik.io
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*/
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#include "RosterWindow.h"
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#include <Button.h>
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#include <LayoutBuilder.h>
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#include <MenuField.h>
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#include <Notification.h>
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#include <ScrollView.h>
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#include "AccountsMenu.h"
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#include "AppMessages.h"
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#include "AppPreferences.h"
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#include "ChatProtocolMessages.h"
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#include "RosterItem.h"
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#include "RosterListView.h"
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#include "RosterView.h"
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const uint32 kSendMessage = 'RWSM';
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const uint32 kSelAccount = 'RWSA';
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const uint32 kSelNoAccount = 'RWNA';
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RosterWindow::RosterWindow(const char* title, BMessage* selectMsg,
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BMessenger* messenger, Server* server, bigtime_t instance)
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:
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BWindow(BRect(0, 0, 300, 400), title, B_FLOATING_WINDOW, 0),
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fTarget(messenger),
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fMessage(selectMsg),
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fServer(server)
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{
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fRosterView = new RosterView("buddyView", server, instance),
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fRosterView->SetInvocationMessage(new BMessage(kSendMessage));
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fOkButton = new BButton("OK", new BMessage(kSendMessage));
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AccountInstances accounts = fServer->GetActiveAccounts();
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// If a specific instance is given, disallow selecting other accounts
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// In fact, don't even bother populating with them
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if (instance > -1) {
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BMenu* accountMenu = new BMenu("accountMenu");
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BString name = "N/A";
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for (int i = 0; i < accounts.CountItems(); i++)
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if (accounts.ValueAt(i) == instance) {
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name = accounts.KeyAt(i);
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break;
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}
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accountMenu->AddItem(new BMenuItem(name.String(), NULL));
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accountMenu->SetLabelFromMarked(true);
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accountMenu->ItemAt(0)->SetMarked(true);
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accountMenu->SetEnabled(false);
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fAccountField = new BMenuField("accountMenuField", NULL, accountMenu);
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}
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else
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fAccountField = new BMenuField("accountMenuField", NULL,
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new AccountsMenu("accountMenu", BMessage(kSelAccount),
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new BMessage(kSelNoAccount)));
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BLayoutBuilder::Group<>(this, B_VERTICAL, 0.0f)
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.SetInsets(B_USE_DEFAULT_SPACING)
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.Add(fRosterView)
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.AddGroup(B_HORIZONTAL)
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.Add(fAccountField)
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.AddGlue()
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.Add(new BButton("Cancel", new BMessage(B_QUIT_REQUESTED)))
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.Add(fOkButton)
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.End()
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.End();
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CenterOnScreen();
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}
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void
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RosterWindow::MessageReceived(BMessage* message)
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{
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switch (message->what) {
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case kSendMessage:
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{
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int index = message->FindInt32("index");
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RosterItem* ritem = fRosterView->ListView()->RosterItemAt(index);
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if (ritem == NULL)
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return;
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User* user = ritem->GetContact();
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fMessage->AddString("user_id", user->GetId());
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fMessage->AddInt64("instance", user->GetProtocolLooper()->GetInstance());
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fTarget->SendMessage(fMessage);
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PostMessage(B_QUIT_REQUESTED);
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break;
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}
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case kSelAccount:
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{
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AccountInstances accounts = fServer->GetActiveAccounts();
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int index = message->FindInt32("index") - 1;
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if (index < 0 || index > (accounts.CountItems() - 1))
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return;
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fRosterView->SetAccount(accounts.ValueAt(index));
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break;
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}
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case kSelNoAccount:
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fRosterView->SetAccount(-1);
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break;
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case IM_MESSAGE:
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fRosterView->MessageReceived(message);
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break;
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default:
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BWindow::MessageReceived(message);
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}
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}
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void
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RosterWindow::UpdateListItem(RosterItem* item)
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{
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fRosterView->UpdateListItem(item);
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}
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