Chat-O-Matic/application/views/ConversationListView.cpp
Jaidyn Ann effd010b46 Allow leaving/getting booted from rooms
Now the user can leave or be forced to leave a chat.
For this, two protocol API messages were added: IM_LEAVE_ROOM, and IM_ROOM_LEFT.

Aside from that, IM_ROOM_BAN_PARTICIPANT and IM_ROOM_KICK_PARTICIPANT
were added, though they aren't used yet.
2021-06-04 16:32:18 -05:00

121 lines
2.5 KiB
C++

/*
* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "ConversationListView.h"
#include <PopUpMenu.h>
#include <MenuItem.h>
#include <Window.h>
#include "CayaMessages.h"
#include "CayaProtocolMessages.h"
#include "Conversation.h"
#include "ConversationItem.h"
#include "ProtocolLooper.h"
const uint32 kOpenSelectedChat = 'CVos';
const uint32 kLeaveSelectedChat = 'CVcs';
ConversationListView::ConversationListView(const char* name)
: BListView(name)
{
}
void
ConversationListView::MessageReceived(BMessage* msg)
{
switch (msg->what) {
case kOpenSelectedChat:
{
ConversationItem* item;
int32 selIndex = CurrentSelection();
if ((item = (ConversationItem*)ItemAt(selIndex)) != NULL)
item->GetConversation()->ShowView(false, true);
break;
}
case kLeaveSelectedChat:
{
ConversationItem* item;
int32 selIndex = CurrentSelection();
if ((item = (ConversationItem*)ItemAt(selIndex)) == NULL)
break;
BMessage leave(IM_MESSAGE);
leave.AddInt32("im_what", IM_LEAVE_ROOM);
leave.AddString("chat_id", item->GetConversation()->GetId());
item->GetConversation()->GetProtocolLooper()->MessageReceived(&leave);
break;
}
default:
BListView::MessageReceived(msg);
}
}
void
ConversationListView::MouseDown(BPoint where)
{
int32 selection = CurrentSelection();
BListView::MouseDown(where);
// Don't allow deselcting a room
if (CurrentSelection() < 0 && selection >= 0)
Select(selection);
uint32 buttons = 0;
Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons);
if (!(buttons & B_SECONDARY_MOUSE_BUTTON))
return;
if (CurrentSelection() >= 0)
_ConversationPopUp()->Go(ConvertToScreen(where), true, false);
else
_BlankPopUp()->Go(ConvertToScreen(where), true, false);
}
void
ConversationListView::SelectionChanged()
{
MessageReceived(new BMessage(kOpenSelectedChat));
}
BPopUpMenu*
ConversationListView::_ConversationPopUp()
{
BPopUpMenu* menu = new BPopUpMenu("chatPopUp");
menu->AddItem(new BMenuItem("Open chat" B_UTF8_ELLIPSIS,
new BMessage(kOpenSelectedChat)));
menu->AddItem(new BMenuItem("Leave chat", new BMessage(kLeaveSelectedChat)));
menu->SetTargetForItems(this);
return menu;
}
BPopUpMenu*
ConversationListView::_BlankPopUp()
{
BPopUpMenu* menu = new BPopUpMenu("blankPopUp");
menu->AddItem(new BMenuItem("New chat" B_UTF8_ELLIPSIS,
new BMessage(CAYA_NEW_CHAT), 'M', B_COMMAND_KEY));
menu->SetTargetForItems(Window());
return menu;
}