Chat-O-Matic/application/ProtocolLooper.h
Jaidyn Ann 057e7fba9b Add "system buffer" per protocol
Now, per each account, there is a read-only chat view associated with
it, accessible through its item in the conversations list. This can be
used to place system messages, MOTDs, insignificant errors, etc.

Protocols can send text to this buffer by specifying no "chat_id" in
an IM_MESSAGE_RECEIVED message.
2021-08-12 15:43:52 -05:00

91 lines
1.9 KiB
C++

/*
* Copyright 2009-2011, Andrea Anzani. All rights reserved.
* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
* Copyright 2021, Jaidyn Levesque. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _PROTOCOL_LOOPER_H
#define _PROTOCOL_LOOPER_H
#include <Looper.h>
#include <ObjectList.h>
#include <String.h>
#include <libsupport/KeyMap.h>
#include "ChatProtocol.h"
#include "ChatCommand.h"
class Contact;
class Conversation;
class ConversationAccountItem;
class ConversationView;
class User;
typedef KeyMap<BString, Conversation*> ChatMap;
typedef KeyMap<BString, Contact*> RosterMap;
typedef KeyMap<BString, User*> UserMap;
class ProtocolLooper : public BLooper {
public:
ProtocolLooper(ChatProtocol* protocol, int64 instance);
~ProtocolLooper();
void MessageReceived(BMessage* msg);
ConversationView*
GetView();
void ShowView();
ChatProtocol* Protocol();
ChatMap Conversations() const;
Conversation* ConversationById(BString id);
void AddConversation(Conversation* chat);
void RemoveConversation(Conversation* chat);
RosterMap Contacts() const;
Contact* ContactById(BString id);
void AddContact(Contact* contact);
void RemoveContact(Contact* contact);
UserMap Users() const;
User* UserById(BString id);
void AddUser(User* user);
CommandMap Commands() const;
ChatCommand* CommandById(BString id);
Contact* GetOwnContact();
void SetOwnContact(Contact* contact);
int64 GetInstance();
ConversationAccountItem*
GetListItem();
void LoadCommands();
private:
void _InitChatView();
ChatProtocol* fProtocol;
int64 fInstance;
Contact* fMySelf;
ChatMap fChatMap;
RosterMap fRosterMap;
UserMap fUserMap;
CommandMap fCommands;
ConversationView*
fSystemChatView;
ConversationAccountItem*
fListItem;
};
#endif // _PROTOCOL_LOOPER_H