/* * Copyright 2009-2011, Andrea Anzani. All rights reserved. * Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved. * Copyright 2021, Jaidyn Levesque. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Andrea Anzani, andrea.anzani@gmail.com * Pier Luigi Fiorini, pierluigi.fiorini@gmail.com * Jaidyn Levesque, jadedctrl@teknik.io */ #include "RosterView.h" #include #include #include #include #include "AppMessages.h" #include "AppPreferences.h" #include "Cardie.h" #include "ChatProtocolMessages.h" #include "RosterItem.h" #include "RosterListView.h" #undef B_TRANSLATION_CONTEXT #define B_TRANSLATION_CONTEXT "RosterView" const uint32 kSearchContact = 'RWSC'; RosterView::RosterView(const char* title, Server* server, bigtime_t account) : BGroupView(title, B_VERTICAL, B_USE_DEFAULT_SPACING), fAccount(-1), fServer(server) { fSearchBox = new BTextControl("searchBox", "", "", new BMessage(kSearchContact)); fSearchBox->SetModificationMessage(new BMessage(kSearchContact)); fListView = new RosterListView("buddyView"); BScrollView* scrollView = new BScrollView("scrollview", fListView, B_WILL_DRAW, false, true); BLayoutBuilder::Group<>(this, B_VERTICAL, 0.0f) .AddGroup(B_VERTICAL) .SetInsets(5, 5, 5, 10) .Add(fSearchBox) .Add(scrollView) .End() .End(); SetAccount(account); } void RosterView::MessageReceived(BMessage* message) { switch (message->what) { case kSearchContact: { RosterMap map = _RosterMap(); for (uint32 i = 0; i < map.CountItems(); i++) { Contact* linker = map.ValueAt(i); RosterItem* item = linker->GetRosterItem(); // If the search filter has been deleted show all the items, // otherwise remove the item in order to show only items // that matches the search criteria if (strcmp(fSearchBox->Text(), "") == 0) fListView->AddRosterItem(item); else if (linker->GetName().IFindFirst(fSearchBox->Text()) == B_ERROR) fListView->RemoveItem(item); else fListView->AddRosterItem(item); UpdateListItem(item); } break; } case IM_MESSAGE: ImMessage(message); break; default: BGroupView::MessageReceived(message); } } void RosterView::ImMessage(BMessage* msg) { int32 im_what = msg->FindInt32("im_what"); switch (im_what) { case IM_STATUS_SET: { int32 status; int64 instance; BString user_id = msg->FindString("user_id"); if (msg->FindInt32("status", &status) != B_OK || msg->FindInt64("instance", &instance) != B_OK || user_id.IsEmpty() == true) return; Contact* contact = fServer->ContactById(user_id, instance); if (contact == NULL) return; RosterItem* rosterItem = contact->GetRosterItem(); if (rosterItem) { UpdateListItem(rosterItem); // Add or remove item switch (status) { /*case STATUS_OFFLINE: // By default offline contacts are hidden if (!AppPreferences::Item()->HideOffline) break; if (HasItem(rosterItem)) RemoveItem(rosterItem); return;*/ default: // Add item because it has a non-offline status fListView->AddRosterItem(rosterItem); break; } UpdateListItem(rosterItem); // Sort list view again fListView->Sort(); // Check if the user want the notification if (!AppPreferences::Item()->NotifyContactStatus) break; switch (status) { case STATUS_ONLINE: case STATUS_OFFLINE: // Notify when contact is online or offline if (status == STATUS_ONLINE) { BString message; message << rosterItem->GetContact()->GetName(); if (status == STATUS_ONLINE) message.SetTo("%name% is available!"); else message.SetTo("%name% is offline!"); message.ReplaceAll("%name%", rosterItem->GetContact()->GetName()); BNotification notification(B_INFORMATION_NOTIFICATION); notification.SetGroup(BString(APP_NAME)); notification.SetTitle(BString(B_TRANSLATE("Presence"))); notification.SetIcon(rosterItem->Bitmap()); notification.SetContent(message); notification.Send(); } break; default: break; } } break; } case IM_CONTACT_LIST_CONTACT_REMOVED: { int32 status = -1; int64 instance; BString user_id = msg->FindString("user_id"); if (msg->FindInt32("status", &status) != B_OK || msg->FindInt64("instance", &instance) != B_OK || user_id.IsEmpty() == true) return; Contact* contact = fServer->ContactById(user_id, instance); if (contact == NULL) return; RosterItem* rosterItem = contact->GetRosterItem(); if (rosterItem) fListView->RemoveItem(rosterItem); } case IM_AVATAR_SET: case IM_CONTACT_INFO: case IM_EXTENDED_CONTACT_INFO: { int32 status = -1; int64 instance; BString user_id = msg->FindString("user_id"); if (msg->FindInt32("status", &status) != B_OK || msg->FindInt64("instance", &instance) != B_OK || user_id.IsEmpty() == true) return; Contact* contact = fServer->ContactById(user_id, instance); if (contact == NULL) return; RosterItem* rosterItem = contact->GetRosterItem(); if (rosterItem) UpdateListItem(rosterItem); break; } } } void RosterView::AttachedToWindow() { fSearchBox->SetTarget(this); fSearchBox->MakeFocus(true); } void RosterView::SetInvocationMessage(BMessage* msg) { fListView->SetInvocationMessage(msg); } void RosterView::SetAccount(bigtime_t instance_id) { fAccount = instance_id; RosterMap contacts = _RosterMap(); fListView->MakeEmpty(); for (int i = 0; i < contacts.CountItems(); i++) fListView->AddRosterItem(contacts.ValueAt(i)->GetRosterItem()); } void RosterView::UpdateListItem(RosterItem* item) { if (fListView->HasItem(item)) fListView->InvalidateItem(fListView->IndexOf(item)); } RosterListView* RosterView::ListView() { return fListView; } RosterMap RosterView::_RosterMap() { RosterMap contacts; if (fAccount < 0) contacts = fServer->Contacts(); else { ProtocolLooper* looper = fServer->GetProtocolLooper(fAccount); contacts = looper->Contacts(); } return contacts; }