/* * Copyright 2009-2011, Andrea Anzani. All rights reserved. * Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved. * Copyright 2021, Jaidyn Levesque. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Andrea Anzani, andrea.anzani@gmail.com * Pier Luigi Fiorini, pierluigi.fiorini@gmail.com * Jaidyn Levesque, jadedctrl@teknik.io */ #include "ProtocolLooper.h" #include #include #include "Account.h" #include "AppMessages.h" #include "ChatProtocolMessages.h" #include "Conversation.h" #include "ConversationAccountItem.h" #include "ConversationView.h" #include "MainWindow.h" #include "NotifyMessage.h" #include "TheApp.h" ProtocolLooper::ProtocolLooper(ChatProtocol* protocol, int64 instance) : BLooper(), fProtocol(protocol), fInstance(instance), fListItem(NULL), fMySelf(NULL) { Account* account = reinterpret_cast( protocol->MessengerInterface()); LoadCommands(); BString name(protocol->FriendlySignature()); name << " - " << account->Name(); SetName(name.String()); _InitChatView(); Run(); } ProtocolLooper::~ProtocolLooper() { BMessage* msg = new BMessage(APP_ACCOUNT_DISABLED); BBitmap* icon = fProtocol->Icon(); if (icon != NULL) icon->Archive(msg); msg->AddString("name", fProtocol->GetName()); fProtocol->MessengerInterface()->SendMessage(msg); fProtocol->Shutdown(); delete fProtocol; } void ProtocolLooper::MessageReceived(BMessage* msg) { if (Protocol()->Process(msg) != B_OK) BLooper::MessageReceived(msg); } ConversationView* ProtocolLooper::GetView() { return fSystemChatView; } void ProtocolLooper::ShowView() { MainWindow* win = ((TheApp*)be_app)->GetMainWindow(); win->SetConversation(NULL); win->SetConversationView(fSystemChatView); } ChatProtocol* ProtocolLooper::Protocol() { return fProtocol; } ChatMap ProtocolLooper::Conversations() const { return fChatMap; } Conversation* ProtocolLooper::ConversationById(BString id) { bool found = false; return fChatMap.ValueFor(id, &found); } void ProtocolLooper::AddConversation(Conversation* chat) { if (chat != NULL) fChatMap.AddItem(chat->GetId(), chat); } void ProtocolLooper::RemoveConversation(Conversation* chat) { if (chat != NULL) fChatMap.RemoveItemFor(chat->GetId()); } RosterMap ProtocolLooper::Contacts() const { return fRosterMap; } Contact* ProtocolLooper::ContactById(BString id) { bool found = false; return fRosterMap.ValueFor(id, &found); } void ProtocolLooper::AddContact(Contact* contact) { if (contact != NULL) fRosterMap.AddItem(contact->GetId(), contact); } void ProtocolLooper::RemoveContact(Contact* contact) { if (contact == NULL) return; fRosterMap.RemoveItemFor(contact->GetId()); fUserMap.AddItem(contact->GetId(), (User*)contact); } UserMap ProtocolLooper::Users() const { UserMap users = fUserMap; for (int i = 0; i < fRosterMap.CountItems(); i++) { User* user = (User*)fRosterMap.ValueAt(i); users.AddItem(user->GetId(), user); } return users; } User* ProtocolLooper::UserById(BString id) { bool found = false; User* user = ContactById(id); if (user == NULL) user = fUserMap.ValueFor(id, &found); return user; } void ProtocolLooper::AddUser(User* user) { if (user != NULL) fUserMap.AddItem(user->GetId(), user); } CommandMap ProtocolLooper::Commands() const { return fCommands; } ChatCommand* ProtocolLooper::CommandById(BString id) { return fCommands.ValueFor(id); } Contact* ProtocolLooper::GetOwnContact() { return fMySelf; } void ProtocolLooper::SetOwnContact(Contact* contact) { if (contact != NULL) { fMySelf = contact; AddUser(contact); } } int64 ProtocolLooper::GetInstance() { return fInstance; } ConversationAccountItem* ProtocolLooper::GetListItem() { if (fListItem == NULL) fListItem = new ConversationAccountItem(fProtocol->GetName(), fInstance, this); return fListItem; } void ProtocolLooper::LoadCommands() { fCommands = CommandMap(); BObjectList commands = fProtocol->Commands(); for (int i = 0; i < commands.CountItems(); i++) { ChatCommand* cmd = new ChatCommand(commands.ItemAt(i)); fCommands.AddItem(cmd->GetName(), cmd); } } void ProtocolLooper::_InitChatView() { fSystemChatView = new ConversationView(); BMessage clear(kClearText); fSystemChatView->MessageReceived(&clear); BMessage init(IM_MESSAGE); init.AddInt32("im_what", IM_MESSAGE_RECEIVED); init.AddString("user_name", APP_NAME); init.AddString("body", B_TRANSLATE("I'm rearing to go!")); fSystemChatView->MessageReceived(&init); fSystemChatView->ObserveString(STR_ROOM_NAME, fProtocol->GetName()); fSystemChatView->ObserveString(STR_ROOM_SUBJECT, "System buffer"); BBitmap* icon = fProtocol->Icon(); if (icon != NULL) fSystemChatView->ObservePointer(PTR_ROOM_BITMAP, (void*)icon); }