/* * Copyright 2009-2011, Andrea Anzani. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Andrea Anzani, andrea.anzani@gmail.com */ #include "ChatWindow.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "CayaMessages.h" #include "CayaProtocolMessages.h" #include "CayaPreferences.h" #include "Conversation.h" #include "Contact.h" #include "EditingFilter.h" #include "CayaConstants.h" #include "CayaRenderView.h" #include "NotifyMessage.h" ChatWindow::ChatWindow(Conversation* cl) : BWindow(BRect(200, 200, 500, 500), cl->GetName().String(), B_TITLED_WINDOW, 0), fConversation(cl), fContact(cl->Users().ValueAt(0)) { fMessageCount = 0; fReceiveView = new CayaRenderView("fReceiveView"); BScrollView* scrollViewReceive = new BScrollView("scrollviewR", fReceiveView, B_WILL_DRAW, false, true); fSendView = new BTextView("fReceiveView"); BScrollView* scrollViewSend = new BScrollView("scrollviewS", fSendView, B_WILL_DRAW, false, true); fSendView->SetWordWrap(true); AddCommonFilter(new EditingFilter(fSendView)); fSendView->MakeFocus(true); fPersonalMessage = new BTextView("personalMessage", B_WILL_DRAW); fPersonalMessage->SetExplicitAlignment( BAlignment(B_ALIGN_LEFT, B_ALIGN_MIDDLE)); fPersonalMessage->SetText(fContact->GetNotifyPersonalStatus()); fPersonalMessage->SetExplicitMaxSize(BSize(400, 200)); fPersonalMessage->MakeEditable(false); fPersonalMessage->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR)); fStatus = new BStringView("status", ""); fStatus->SetExplicitAlignment(BAlignment(B_ALIGN_LEFT, B_ALIGN_MIDDLE)); fAvatar = new BitmapView("ContactIcon"); fAvatar->SetExplicitMaxSize(BSize(50, 50)); fAvatar->SetExplicitMinSize(BSize(50, 50)); fAvatar->SetExplicitPreferredSize(BSize(50, 50)); fAvatar->SetExplicitAlignment(BAlignment(B_ALIGN_RIGHT, B_ALIGN_MIDDLE)); fAvatar->SetBitmap(fContact->AvatarBitmap()); BBitmap* protocolBitmap = fContact->ProtocolBitmap(); BitmapView* protocolView = new BitmapView("protocolView"); protocolView->SetBitmap(protocolBitmap); BLayoutBuilder::Group<>(this, B_VERTICAL, 10) .AddGroup(B_HORIZONTAL) .Add(protocolView) .Add(fPersonalMessage) .Add(fAvatar) .End() .AddSplit(B_VERTICAL, 2.0f) .Add(scrollViewReceive, 3) .Add(scrollViewSend, 2) .End() .Add(fStatus, 4) .SetInsets(5, 5, 5, 5); MoveTo(BAlert::AlertPosition(Bounds().Width(), Bounds().Height() / 2)); fSendView->MakeFocus(true); } void ChatWindow::ShowWindow() { if (IsHidden()) Show(); if (IsMinimized()) Minimize(false); if (!IsActive()) Activate(true); } bool ChatWindow::QuitRequested() { BMessage msg(CAYA_CLOSE_CHAT_WINDOW); msg.AddString("chat_id", fConversation->GetId()); fConversation->Messenger().SendMessage(&msg); return false; } void ChatWindow::UpdateAvatar() { if (fContact->AvatarBitmap() != NULL) { LockLooper(); fAvatar->SetBitmap(fContact->AvatarBitmap()); UnlockLooper(); } } void ChatWindow::UpdatePersonalMessage() { if (fContact->GetNotifyPersonalStatus() != NULL) { LockLooper(); fPersonalMessage->SetText(fContact->GetNotifyPersonalStatus()); UnlockLooper(); } } void ChatWindow::MessageReceived(BMessage* message) { switch (message->what) { case CAYA_CHAT: { BString message = fSendView->Text(); if (message == "") return; fReceiveView->AppendOwnMessage(message.String()); BMessage msg(IM_MESSAGE); msg.AddInt32("im_what", IM_SEND_MESSAGE); msg.AddString("chat_id", fConversation->GetId()); msg.AddString("body", message); fConversation->ImMessage(&msg); fSendView->SetText(""); break; } case IM_MESSAGE: ImMessage(message); break; default: BWindow::MessageReceived(message); break; } } void ChatWindow::ImMessage(BMessage* msg) { int32 im_what = msg->FindInt32("im_what"); switch (im_what) { case IM_MESSAGE_RECEIVED: { BString message = msg->FindString("body"); BString id = msg->FindString("user_id"); User* sender = fConversation->UserById(id); BString uname = sender->GetName(); fReceiveView->AppendOtherMessage(uname.String(), message.String()); // Message received, clear status anyway fStatus->SetText(""); if (IsActive()) break; fMessageCount++; // Mark unread window if (CayaPreferences::Item()->MarkUnreadWindow) { BString title = "["; title << fMessageCount; title << "] "; title << uname; SetTitle(title); } // Check if the user want the notification if (!CayaPreferences::Item()->NotifyNewMessage) break; BString notify_message; notify_message << "You've got "; notify_message << fMessageCount; if (fMessageCount==1) { notify_message << " new message from "; } else { notify_message << " new messages from "; }; notify_message << uname; BNotification notification(B_INFORMATION_NOTIFICATION); notification.SetGroup(BString("Caya")); notification.SetTitle(BString("New message")); notification.SetIcon(sender->AvatarBitmap()); notification.SetContent(notify_message); notification.SetMessageID(uname); notification.Send(); break; } case IM_CONTACT_STARTED_TYPING: fStatus->SetText("Contact is typing..."); break; case IM_CONTACT_STOPPED_TYPING: fStatus->SetText(""); break; case IM_CONTACT_GONE: fStatus->SetText("Contact closed the chat window!"); snooze(10000); fStatus->SetText(""); break; default: break; } } void ChatWindow::WindowActivated(bool active) { SetTitle(fContact->GetName()); fMessageCount=0; } void ChatWindow::ObserveString(int32 what, BString str) { switch (what) { case STR_CONTACT_NAME: if (Lock()) { SetTitle(str); Unlock(); } break; case STR_PERSONAL_STATUS: break; } } void ChatWindow::ObservePointer(int32 what, void* ptr) { switch (what) { case PTR_AVATAR_BITMAP: break; } } void ChatWindow::ObserveInteger(int32 what, int32 val) { switch (what) { case INT_CONTACT_STATUS: if (Lock()) { AppendStatus((CayaStatus)val); Unlock(); } break; } } void ChatWindow::AppendStatus(CayaStatus status) { BString message(fContact->GetName()); switch (status) { case CAYA_ONLINE: message << " is available"; break; case CAYA_AWAY: message << " is away"; break; case CAYA_DO_NOT_DISTURB: message << " is busy, please do not disturb!"; break; case CAYA_CUSTOM_STATUS: message << " has set a custom status."; break; case CAYA_INVISIBLE: message << " is invisible."; break; case CAYA_OFFLINE: message << " is offline"; break; default: break; } fReceiveView->Append(message.String(), COL_TEXT, COL_TEXT, R_TEXT); fReceiveView->Append("\n", COL_TEXT, COL_TEXT, R_TEXT); fReceiveView->ScrollToSelection(); } void ChatWindow::AvoidFocus(bool avoid) { // This is needed to avoid the window focus when // a new message is received, since it could be a lot annoying // for the user if (avoid) SetFlags(B_AVOID_FOCUS); else SetFlags(Flags() &~ B_AVOID_FOCUS); }