/* * Copyright 2009-2011, Andrea Anzani. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _CHAT_VIEW_H #define _CHAT_VIEW_H #include #include #include "AppConstants.h" #include "Conversation.h" #include "Observer.h" class BStringView; class BitmapView; class EnterTextView; class RenderView; class SendTextView; class User; class UserListView; class ConversationView : public BGroupView, public Observer, public Notifier { public: ConversationView(Conversation* chat = NULL); virtual bool QuitRequested(); virtual void AttachedToWindow(); virtual void MessageReceived(BMessage* message); void ImMessage(BMessage* msg); Conversation* GetConversation(); void SetConversation(Conversation* chat); void UpdateIcon(); void UpdateUserList(UserMap users); void InvalidateUserList(); void ObserveString(int32 what, BString str); void AvoidFocus(bool avoid); private: void _InitInterface(); bool _AppendOrEnqueueMessage(BMessage* msg); void _AppendMessage(BMessage* msg); void _UserMessage(const char* format, const char* bodyFormat, BMessage* msg); // When the user hasn't joined any real conversations void _FakeChat(); void _FakeChatNoRooms(); void _FakeChatNoAccounts(); Conversation* fConversation; BObjectList fMessageQueue; EnterTextView* fNameTextView; EnterTextView* fSubjectTextView; BitmapView* fProtocolView; BitmapView* fIcon; RenderView* fReceiveView; UserListView* fUserList; SendTextView* fSendView; }; #endif // _CHAT_VIEW_H