/* * Copyright 2009-2010, Andrea Anzani. All rights reserved. * Copyright 2009-2010, Pier Luigi Fiorini. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Andrea Anzani, andrea.anzani@gmail.com * Pier Luigi Fiorini, pierluigi.fiorini@gmail.com */ #include #include #include #include "Account.h" #include "CayaUtils.h" Account::Account(bigtime_t instanceId, CayaProtocol* cayap, const char* name, BHandler* target) : fIdentifier(instanceId), fName(name), fProtocol(cayap), fMessenger(target), fSettings(new BMessage()) { fProtocol->Init(this); // Find user's settings path BPath path(CayaAccountPath(fProtocol->Signature())); if (path.InitCheck() == B_OK) { path.Append(name); // Load settings file BFile file(path.Path(), B_READ_ONLY); if (fSettings->Unflatten(&file) == B_OK) fProtocol->UpdateSettings(fSettings); } } Account::~Account() { delete fSettings; } bigtime_t Account::Identifier() const { return fIdentifier; } const char* Account::Name() const { return fName.String(); } status_t Account::SendMessage(BMessage* message) { message->AddInt64("instance", fIdentifier); return fMessenger.SendMessage(message); }