/* * Copyright 2009-2010, Andrea Anzani. All rights reserved. * Copyright 2009-2010, Pier Luigi Fiorini. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Andrea Anzani, andrea.anzani@gmail.com * Pier Luigi Fiorini, pierluigi.fiorini@gmail.com */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "CayaConstants.h" #include "CayaResources.h" #include "CayaUtils.h" #include "NotifyMessage.h" #include "MainWindow.h" #include "PreferencesDialog.h" #include "RosterItem.h" #include "RosterListView.h" #include "Server.h" #include "StatusView.h" const uint32 kLogin = 'LOGI'; const uint32 kSearchContact = 'SRCH'; const uint32 kPreferences = 'WPRF'; MainWindow::MainWindow() : BWindow(BRect(0, 0, 300, 400), "Caya", B_DOCUMENT_WINDOW, 0) { SetLayout(fStack = new BCardLayout()); BBox* loginView = new BBox("loginView"); BButton* login = new BButton(BRect(294.0, 302.0, 392.0, 328.0), "login", "Login", new BMessage(kLogin), B_FOLLOW_BOTTOM | B_FOLLOW_RIGHT); loginView->SetLayout(new BGroupLayout(B_HORIZONTAL)); loginView->AddChild(BGroupLayoutBuilder(B_VERTICAL, 5) .Add(BGridLayoutBuilder(10, 10) .Add(new BStringView("label_u", "Username"), 0, 0) .Add(fUsername = new BTextControl("username", NULL, NULL, NULL), 1, 0) .Add(new BStringView("label_p", "Password"), 0, 1) .Add(fPassword = new BTextControl("password", NULL, NULL, new BMessage(kLogin)), 1, 1), 2) .Add(login, 3) ); fStack->AddView(loginView); fStatusView = new StatusView("statusView"); BTextControl* searchBox = new BTextControl("searchBox", NULL, NULL, new BMessage(kSearchContact)); BBox* rosterView = new BBox("rosterView"); fListView = new RosterListView("buddyView"); fListView->SetInvocationMessage(new BMessage(OPEN_WINDOW)); BScrollView* scrollView = new BScrollView("scrollview", fListView, B_WILL_DRAW, false, true); // Wrench menu BPopUpMenu* wrenchMenu = new BPopUpMenu("Wrench"); (void)wrenchMenu->AddItem(new BMenuItem("About Caya...", new BMessage(B_ABOUT_REQUESTED))); (void)wrenchMenu->AddItem(new BSeparatorItem()); (void)wrenchMenu->AddItem(new BMenuItem("Preferences...", new BMessage(kPreferences))); (void)wrenchMenu->AddItem(new BSeparatorItem()); (void)wrenchMenu->AddItem(new BMenuItem("Quit", new BMessage(B_QUIT_REQUESTED))); wrenchMenu->SetTargetForItems(this); // Tool icon BResources* res = CayaResources(); BBitmap* toolIcon = IconFromResources(res, kToolIcon); delete res; // Wrench tool button ToolButton* wrench = new ToolButton(NULL, NULL); wrench->SetBitmap(toolIcon); wrench->SetMenu(wrenchMenu); rosterView->SetLayout(new BGridLayout(5, 5)); rosterView->AddChild(BGridLayoutBuilder(5, 0) .Add(fStatusView, 0, 0) .Add(wrench, 1, 0) .Add(searchBox, 0, 1) .Add(scrollView, 0, 2, 2) .SetInsets(5, 5, 5, 10) ); fStack->AddView(rosterView); fStack->SetVisibleItem((long)0); AddShortcut('a', B_COMMAND_KEY, new BMessage(B_ABOUT_REQUESTED)); MoveTo(BAlert::AlertPosition(Bounds().Width(), Bounds().Height() / 2)); fPassword->TextView()->HideTyping(true); fUsername->MakeFocus(true); fSrv = new Server(this); AddFilter(fSrv); CenterOnScreen(); } bool MainWindow::QuitRequested() { fListView->MakeEmpty(); fSrv->Quit(); be_app->PostMessage(B_QUIT_REQUESTED); return true; } void MainWindow::MessageReceived(BMessage* message) { switch(message->what) { case kLogin: { BString username(fUsername->Text()); BString password(fPassword->Text()); if (username == "" || password == "") return; BMessage config; config.AddString("username", username); config.AddString("password", password); config.AddString("resource", "caya"); fSrv->UpdateSettings(config); fSrv->Login(); fStack->SetVisibleItem((long)1); break; } case kSearchContact: { void* control = NULL; if (message->FindPointer("source", &control) != B_OK) return; BTextControl* searchBox = static_cast(control); if (searchBox == NULL) return; RosterMap map = fSrv->RosterItems(); for (uint32 i = 0; i < map.CountItems(); i++) { ContactLinker* linker = map.ValueAt(i); RosterItem* item = linker->GetRosterItem(); // If the search filter has been deleted show all the items, // otherwise remove the item in order to show only items // that matches the search criteria if (strcmp(searchBox->Text(), "") == 0) AddItem(item); else if (linker->GetName().IFindFirst(searchBox->Text()) == B_ERROR) RemoveItem(item); else AddItem(item); UpdateListItem(item); } break; } case kPreferences: { PreferencesDialog* dialog = new PreferencesDialog(); dialog->Show(); break; } case IM_MESSAGE: ImMessage(message); break; case IM_ERROR: ImError(message); break; default: BWindow::MessageReceived(message); break; } } void MainWindow::ImError(BMessage* msg) { //FIXME: better error handling.. BAlert* alert = new BAlert("Error", msg->FindString("error"), "Ouch!"); alert->Go(); fStack->SetVisibleItem((long)0); } void MainWindow::ImMessage(BMessage* msg) { int32 im_what = msg->FindInt32("im_what"); switch(im_what) { case IM_OWN_CONTACT_INFO: { fStatusView->SetName(msg->FindString("nick")); entry_ref ref; if (msg->FindRef("ref", &ref) == B_OK) { BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref); fStatusView->SetAvatar(bitmap); } break; } case IM_STATUS_CHANGED: { int32 status; if (msg->FindInt32("status", &status) != B_OK) return; RosterItem* rosterItem = fSrv->RosterItemForId(msg->FindString("id")); if (rosterItem) { // Add or remove item UpdateListItem(rosterItem); switch (status) { case CAYA_OFFLINE: if (HasItem(rosterItem)) RemoveItem(rosterItem); return; default: if (!HasItem(rosterItem)) AddItem(rosterItem); break; } UpdateListItem(rosterItem); // Sort list view again fListView->Sort(); } break; } case IM_AVATAR_CHANGED: case IM_CONTACT_INFO: { RosterItem* rosterItem = fSrv->RosterItemForId(msg->FindString("id")); if (rosterItem) UpdateListItem(rosterItem); break; } } } void MainWindow::ObserveInteger(int32 what, int32 val) { switch (what) { case INT_ACCOUNT_STATUS: fStatusView->SetStatus((CayaStatus)val); break; } } void MainWindow::UpdateListItem(RosterItem* item) { if (fListView->HasItem(item)) fListView->InvalidateItem(fListView->IndexOf(item)); } int32 MainWindow::CountItems() const { return fListView->CountItems(); } RosterItem* MainWindow::ItemAt(int index) { return dynamic_cast(fListView->ItemAt(index)); } void MainWindow::AddItem(RosterItem* item) { // Don't add offline items and avoid duplicates if ((item->Status() == CAYA_OFFLINE) || HasItem(item)) return; // Add item and sort fListView->AddItem(item); fListView->Sort(); } bool MainWindow::HasItem(RosterItem* item) { return fListView->HasItem(item); } void MainWindow::RemoveItem(RosterItem* item) { // Remove item and sort fListView->RemoveItem(item); fListView->Sort(); }