/* * Copyright 2021, Jaidyn Levesque * All rights reserved. Distributed under the terms of the MIT license. */ #ifndef CONVERSATIONLIST_H #define CONVERSATIONLIST_H #include #include "Role.h" class BPopUpMenu; class Conversation; enum { kUserInfo = 'ULui', kDeafenUser = 'UMdu', kUndeafenUser = 'UMud', kMuteUser = 'UMmu', kUnmuteUser = 'UMum', kKickUser = 'UMku', kBanUser = 'UMbu' }; class UserListView : public BListView { public: UserListView(const char* name); void MouseDown(BPoint where); void SetConversation(Conversation* chat) { fChat = chat; } private: BPopUpMenu* _UserPopUp(); BPopUpMenu* _BlankPopUp(); void _ModerationAction(int32 im_what); void _ProcessItem(BMessage* itemMsg, BPopUpMenu* menu, Role* user, Role* target, BString target_id); Conversation* fChat; }; #endif // CONVERSATIONLIST_H