/* * Copyright 2009-2011, Andrea Anzani. All rights reserved. * Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Andrea Anzani, andrea.anzani@gmail.com * Pier Luigi Fiorini, pierluigi.fiorini@gmail.com */ #include "RosterWindow.h" #include #include #include #include "CayaMessages.h" #include "CayaPreferences.h" #include "CayaProtocolMessages.h" #include "RosterItem.h" #include "RosterListView.h" #include "SearchBarTextControl.h" #include "Server.h" const uint32 kSearchContact = 'RWSC'; const uint32 kSendMessage = 'RWSM'; RosterWindow::RosterWindow(const char* title, BMessage* selectMsg, BMessenger* messenger, Server* server) : BWindow(BRect(0, 0, 300, 400), title, B_FLOATING_WINDOW, 0), fTarget(messenger), fMessage(selectMsg), fServer(server) { SearchBarTextControl* searchBox = new SearchBarTextControl(new BMessage(kSearchContact)); fListView = new RosterListView("buddyView"); fListView->SetInvocationMessage(new BMessage(kSendMessage)); BScrollView* scrollView = new BScrollView("scrollview", fListView, B_WILL_DRAW, false, true); BLayoutBuilder::Group<>(this, B_VERTICAL, 0.0f) .AddGroup(B_VERTICAL) .SetInsets(5, 5, 5, 10) .Add(searchBox) .Add(scrollView) .End() .End(); _PopulateRosterList(); CenterOnScreen(); } void RosterWindow::MessageReceived(BMessage* message) { switch (message->what) { case kSearchContact: { void* control = NULL; if (message->FindPointer("source", &control) != B_OK) return; SearchBarTextControl* searchBox = static_cast(control); if (searchBox == NULL) return; RosterMap map = fServer->Contacts(); for (uint32 i = 0; i < map.CountItems(); i++) { Contact* linker = map.ValueAt(i); RosterItem* item = linker->GetRosterItem(); // If the search filter has been deleted show all the items, // otherwise remove the item in order to show only items // that matches the search criteria if (strcmp(searchBox->Text(), "") == 0) AddItem(item); else if (linker->GetName().IFindFirst(searchBox->Text()) == B_ERROR) RemoveItem(item); else AddItem(item); UpdateListItem(item); } break; } case kSendMessage: { int index = message->FindInt32("index"); RosterItem* ritem = ItemAt(index); if (ritem == NULL) return; User* user = ritem->GetContact(); fMessage->AddString("user_id", user->GetId()); fTarget->SendMessage(fMessage); PostMessage(B_QUIT_REQUESTED); break; } case IM_MESSAGE: ImMessage(message); break; default: BWindow::MessageReceived(message); } } void RosterWindow::ImMessage(BMessage* msg) { int32 im_what = msg->FindInt32("im_what"); switch (im_what) { case IM_STATUS_SET: { int32 status; if (msg->FindInt32("status", &status) != B_OK) return; RosterItem* rosterItem = fServer->ContactById(msg->FindString("user_id"))->GetRosterItem(); if (rosterItem) { UpdateListItem(rosterItem); // Add or remove item switch (status) { /*case CAYA_OFFLINE: // By default offline contacts are hidden if (!CayaPreferences::Item()->HideOffline) break; if (HasItem(rosterItem)) RemoveItem(rosterItem); return;*/ default: // Add item because it has a non-offline status if (!HasItem(rosterItem)) AddItem(rosterItem); break; } UpdateListItem(rosterItem); // Sort list view again fListView->Sort(); // Check if the user want the notification if (!CayaPreferences::Item()->NotifyContactStatus) break; switch (status) { case CAYA_ONLINE: case CAYA_OFFLINE: // Notify when contact is online or offline if (status == CAYA_ONLINE) { BString message; message << rosterItem->GetContact()->GetName(); if (status == CAYA_ONLINE) message << " is available!"; else message << " is offline!"; BNotification notification(B_INFORMATION_NOTIFICATION); notification.SetGroup(BString("Caya")); notification.SetTitle(BString("Presence")); notification.SetIcon(rosterItem->Bitmap()); notification.SetContent(message); notification.Send(); } break; default: break; } } break; } case IM_AVATAR_SET: case IM_CONTACT_INFO: case IM_EXTENDED_CONTACT_INFO: { RosterItem* rosterItem = fServer->ContactById(msg->FindString("user_id"))->GetRosterItem(); if (rosterItem) UpdateListItem(rosterItem); break; } } } int32 RosterWindow::CountItems() const { return fListView->CountItems(); } RosterItem* RosterWindow::ItemAt(int index) { return dynamic_cast(fListView->ItemAt(index)); } void RosterWindow::AddItem(RosterItem* item) { // Don't add offline items and avoid duplicates if ((item->Status() == CAYA_OFFLINE) && CayaPreferences::Item()->HideOffline) return; if (HasItem(item)) return; // Add item and sort fListView->AddItem(item); fListView->Sort(); } bool RosterWindow::HasItem(RosterItem* item) { return fListView->HasItem(item); } void RosterWindow::RemoveItem(RosterItem* item) { // Remove item and sort fListView->RemoveItem(item); fListView->Sort(); } void RosterWindow::UpdateListItem(RosterItem* item) { if (fListView->HasItem(item)) fListView->InvalidateItem(fListView->IndexOf(item)); } void RosterWindow::_PopulateRosterList() { RosterMap contacts = fServer->Contacts(); for (int i = 0; i < contacts.CountItems(); i++) AddItem(contacts.ValueAt(i)->GetRosterItem()); }