/* * Copyright 2021, Jaidyn Levesque * All rights reserved. Distributed under the terms of the MIT license. */ #include "UserItem.h" #include "User.h" UserItem::UserItem(const char* name, User* user) : BStringItem(name), fUser(user) { } User* UserItem::GetUser() { return fUser; } void UserItem::ObserveString(int32 what, BString str) { } void UserItem::ObservePointer(int32 what, void* ptr) { } void UserItem::ObserveInteger(int32 what, int32 val) { }