/* * Copyright 2021, Jaidyn Levesque * All rights reserved. Distributed under the terms of the MIT license. */ #ifndef CONVERSATION_H #define CONVERSATION_H #include #include #include #include #include "Observer.h" #include "Server.h" #include "User.h" class ConversationItem; class ConversationView; class ProtocolLooper; class Server; typedef KeyMap UserMap; class Conversation : public Observer { public: Conversation(BString id, BMessenger msgn); BString GetId() const; // Handles required state changes from an IM message; forwards to ChatWindow void ImMessage(BMessage* msg); // Observer inherits; just forwards to ChatWindow void ObserveString(int32 what, BString str); void ObserveInteger(int32 what, int32 value); void ObservePointer(int32 what, void* ptr); BMessenger Messenger() const; void SetMessenger(BMessenger messenger); ProtocolLooper* GetProtocolLooper() const; void SetProtocolLooper(ProtocolLooper* looper); void ShowView(bool typing, bool userAction); ConversationView* GetView(); ConversationItem* GetListItem(); BString GetName() const; UserMap Users(); User* UserById(BString id); void AddUser(User* user); private: void _LogChatMessage(BMessage* msg); BStringList _GetChatLogs(); void _EnsureLogPath(); User* _EnsureUser(BMessage* msg); Server* _GetServer(); BMessenger fMessenger; ProtocolLooper* fLooper; ConversationView* fChatView; ConversationItem* fConversationItem; BString fID; BString fName; BPath fLogPath; BDateTimeFormat fDateFormatter; UserMap fUsers; }; #endif // CONVERSATION_H