/* * Copyright 2021, Jaidyn Levesque * All rights reserved. Distributed under the terms of the MIT license. */ #include "EnterTextView.h" #include EnterTextView::EnterTextView(const char* name) : UrlTextView(name), fTarget(NULL) { } EnterTextView::EnterTextView(const char* name, const BFont* initialFont, const rgb_color* initialColor, uint32 flags) : UrlTextView(name, initialFont, initialColor, flags), fTarget(NULL) { } void EnterTextView::KeyDown(const char* bytes, int32 numBytes) { int32 modifiers = Window()->CurrentMessage()->GetInt32("modifiers", 0); if (fTarget != NULL && (bytes[0] == B_ENTER) && (modifiers == 0)) { BMessage* msg = new BMessage(fMessage); if (fTextSlot.IsEmpty() == false) { msg->AddString(fTextSlot.String(), Text()); SetText(""); ScrollToOffset(0); } fTarget->MessageReceived(msg); } else BTextView::KeyDown(bytes, numBytes); } void EnterTextView::SetMessage(BMessage msg, const char* textSlot) { fMessage = msg; if (textSlot != NULL) fTextSlot.SetTo(textSlot); }