/* * Copyright 2009-2011, Andrea Anzani. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _CONTACT_LINKER_H_ #define _CONTACT_LINKER_H_ #include #include #include #include "Notifier.h" #include "CayaConstants.h" class BBitmap; class ChatWindow; class ContactPopUp; class ProtocolLooper; class RosterItem; class ContactLinker : public Notifier { public: ContactLinker(BString id, BMessenger msgn); ChatWindow* GetChatWindow(); void DeleteWindow(); void ShowWindow(); void HideWindow(); void ShowPopUp(BPoint where); void DeletePopUp(); void HidePopUp(); RosterItem* GetRosterItem() const; BString GetId() const; BMessenger Messenger() const; void SetMessenger(BMessenger messenger); ProtocolLooper* GetProtocolLooper() const; void SetProtocolLooper(ProtocolLooper* looper); BString GetName() const; BBitmap* AvatarBitmap() const; CayaStatus GetNotifyStatus() const; BString GetNotifyPersonalStatus() const; void SetNotifyName(BString name); void SetNotifyAvatarBitmap(BBitmap* bitmap); void SetNotifyStatus(CayaStatus status); void SetNotifyPersonalStatus(BString personalStatus); private: void CreateChatWindow(); RosterItem* fRosterItem; ChatWindow* fChatWindow; BMessenger fMessenger; ProtocolLooper* fLooper; BString fID; bigtime_t fInstance; BString fName; BString fPersonalStatus; BBitmap* fAvatarBitmap; CayaStatus fStatus; ContactPopUp* fPopUp; }; #endif // _CONTACT_LINKER_H_