/* * Copyright 2021, Jaidyn Levesque * All rights reserved. Distributed under the terms of the MIT license. */ #include "ConversationListView.h" #include #include #include #include #include "AppMessages.h" #include "ChatProtocolMessages.h" #include "Conversation.h" #include "ConversationAccountItem.h" #include "ConversationItem.h" #include "MainWindow.h" #include "ProtocolLooper.h" #include "Server.h" #include "TheApp.h" #undef B_TRANSLATION_CONTEXT #define B_TRANSLATION_CONTEXT "ConversationListView" const uint32 kOpenSelectedChat = 'CVos'; const uint32 kLeaveSelectedChat = 'CVcs'; static int compare_by_name(const BListItem* _item1, const BListItem* _item2) { ConversationItem* item1 = (ConversationItem*)_item1; ConversationItem* item2 = (ConversationItem*)_item2; return strcasecmp(item1->GetConversation()->GetName().String(), item2->GetConversation()->GetName().String()); } static int compare_conversations(const BListItem* _item1, const BListItem* _item2) { ConversationItem* item1 = (ConversationItem*)_item1; ConversationItem* item2 = (ConversationItem*)_item2; int32 userCount1 = item1->GetConversation()->Users().CountItems(); int32 userCount2 = item2->GetConversation()->Users().CountItems(); // Sort by name among chats/rooms if ((userCount1 <= 2 && userCount2 <= 2) || (userCount1 > 2 && userCount2 > 2)) return compare_by_name(item1, item2); // One-on-one chats should sort above rooms if (userCount1 <=2 && userCount2 > 2) return -1; if (userCount1 > 2 && userCount2 <= 2) return 1; return 0; } ConversationListView::ConversationListView(const char* name) : BOutlineListView(name) { } void ConversationListView::MessageReceived(BMessage* msg) { switch (msg->what) { case kOpenSelectedChat: { ConversationItem* citem; ConversationAccountItem* caitem; int32 selIndex = CurrentSelection(); if (selIndex >= 0 && (citem = (ConversationItem*)ItemAt(selIndex)) != NULL && citem->OutlineLevel() == 1) citem->GetConversation()->ShowView(false, true); else if (selIndex >= 0 && (caitem = (ConversationAccountItem*)ItemAt(selIndex)) != NULL && caitem->OutlineLevel() == 0) caitem->GetLooper()->ShowView(); break; } default: BListView::MessageReceived(msg); } } void ConversationListView::MouseDown(BPoint where) { int32 selection = CurrentSelection(); BOutlineListView::MouseDown(where); int32 newSel = CurrentSelection(); // Don't allow deselecting anything if (newSel < 0 && selection >= 0) Select(selection); uint32 buttons = 0; Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons); if (!(buttons & B_SECONDARY_MOUSE_BUTTON)) return; if (CurrentSelection() >= 0) { BPopUpMenu* menu = _ConversationPopUp(); if (menu != NULL) menu->Go(ConvertToScreen(where), true, false); } else _BlankPopUp()->Go(ConvertToScreen(where), true, false); } void ConversationListView::SelectionChanged() { MessageReceived(new BMessage(kOpenSelectedChat)); } void ConversationListView::AddConversation(Conversation* chat) { ConversationAccountItem* superItem = _EnsureAccountItem(chat); ConversationItem* item = chat->GetListItem(); if (superItem == NULL || item == NULL) return; AddUnder(item, superItem); SortItemsUnder(superItem, true, compare_conversations); } void ConversationListView::RemoveConversation(Conversation* chat) { RemoveItem(chat->GetListItem()); } void ConversationListView::SortConversation(Conversation* chat) { ConversationAccountItem* superItem = _EnsureAccountItem(chat); SortItemsUnder(superItem, true, compare_conversations); } BPopUpMenu* ConversationListView::_ConversationPopUp() { BPopUpMenu* menu = new BPopUpMenu("chatPopUp"); int32 selIndex = CurrentSelection(); ConversationItem* item; if ((item = dynamic_cast(ItemAt(selIndex))) == NULL) return NULL; Conversation* chat = item->GetConversation(); ProtocolLooper* looper = chat->GetProtocolLooper(); Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer(); BObjectList items = server->ChatPopUpItems(); BObjectList protoItems = looper->Protocol()->ChatPopUpItems(); items.AddList(&protoItems); for (int i = 0; i < items.CountItems(); i++) { BMessage* itemMsg = items.ItemAt(i); BMessage* msg = new BMessage(*itemMsg); BMessage toSend; msg->FindMessage("_msg", &toSend); toSend.AddString("chat_id", chat->GetId()); toSend.AddInt64("instance", looper->GetInstance()); msg->ReplaceMessage("_msg", &toSend); BMenuItem* item = new BMenuItem(msg); if (msg->GetBool("x_to_protocol", true) == true) item->SetTarget(looper); else item->SetTarget(Window()); menu->AddItem(item); } return menu; } BPopUpMenu* ConversationListView::_BlankPopUp() { bool enabled = false; Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer(); if (server != NULL && server->GetAccounts().CountItems() > 0) enabled = true; BPopUpMenu* menu = new BPopUpMenu("blankPopUp"); BMenuItem* newChat = new BMenuItem(B_TRANSLATE("New chat" B_UTF8_ELLIPSIS), new BMessage(APP_NEW_CHAT), 'M', B_COMMAND_KEY); newChat->SetEnabled(enabled); menu->AddItem(newChat); menu->SetTargetForItems(Window()); return menu; } ConversationAccountItem* ConversationListView::_EnsureAccountItem(Conversation* chat) { ProtocolLooper* looper; if (chat == NULL || (looper = chat->GetProtocolLooper()) == NULL) return NULL; ConversationAccountItem* item = looper->GetListItem(); if (HasItem(item) == false) AddItem(item); return item; }