/* * Copyright 2021, Jaidyn Levesque * All rights reserved. Distributed under the terms of the MIT license. */ #include "UserListView.h" #include #include #include #include #include "AppMessages.h" #include "ChatProtocolMessages.h" #include "Conversation.h" #include "MainWindow.h" #include "ProtocolLooper.h" #include "Role.h" #include "Server.h" #include "TheApp.h" #include "User.h" #include "UserInfoWindow.h" #include "UserItem.h" #undef B_TRANSLATION_CONTEXT #define B_TRANSLATION_CONTEXT "UserListView" UserListView::UserListView(const char* name) : BListView(name), fChat(NULL) { } void UserListView::MouseDown(BPoint where) { BListView::MouseDown(where); uint32 buttons = 0; Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons); if (!(buttons & B_SECONDARY_MOUSE_BUTTON)) return; if (CurrentSelection() >= 0) _UserPopUp()->Go(ConvertToScreen(where), true, false); else _BlankPopUp()->Go(ConvertToScreen(where), true, false); } BPopUpMenu* UserListView::_UserPopUp() { BPopUpMenu* menu = new BPopUpMenu("userPopUp"); UserItem* item = (UserItem*)ItemAt(CurrentSelection()); User* selected_user; if (item == NULL || (selected_user = item->GetUser()) == NULL) return _BlankPopUp(); Role* own_role = fChat->GetRole(fChat->GetOwnContact()->GetId()); Role* selected_role = fChat->GetRole(selected_user->GetId()); Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer(); BObjectList items = server->UserPopUpItems(); BObjectList protoItems = fChat->GetProtocolLooper()->Protocol()->UserPopUpItems(); items.AddList(&protoItems); for (int i = 0; i < items.CountItems(); i++) { BMessage* itemMsg = items.ItemAt(i); _ProcessItem(itemMsg, menu, own_role, selected_role, selected_user->GetId()); } return menu; } BPopUpMenu* UserListView::_BlankPopUp() { BPopUpMenu* menu = new BPopUpMenu("blankPopUp"); BMenuItem* invite = new BMenuItem(B_TRANSLATE("Invite user" B_UTF8_ELLIPSIS), new BMessage(APP_SEND_INVITE), 'I', B_COMMAND_KEY); if (fChat == NULL) invite->SetEnabled(false); menu->AddItem(invite); menu->SetTargetForItems(Window()); return menu; } void UserListView::_ProcessItem(BMessage* itemMsg, BPopUpMenu* menu, Role* user, Role* target, BString target_id) { BMessage* msg = new BMessage(*itemMsg); bool priority = msg->GetBool("x_priority", false); int32 perms = msg->GetInt32("x_perms", 0); int32 target_perms = msg->GetInt32("x_target_perms", 0); int32 target_antiperms = msg->GetInt32("x_target_antiperms", 0); BMessage toSend; msg->FindMessage("_msg", &toSend); toSend.AddString("user_id", target_id); toSend.AddString("chat_id", fChat->GetId()); toSend.AddInt64("instance", fChat->GetProtocolLooper()->GetInstance()); msg->ReplaceMessage("_msg", &toSend); if ((perms == 0 || ((user != NULL) && (user->fPerms & perms))) && ((target == NULL) || ((target_perms == 0 || (target->fPerms & target_perms)) && (target_antiperms == 0 || (!(target->fPerms & target_antiperms))) && ((priority == false) || (user->fPriority > target->fPriority))))) { BMenuItem* item = new BMenuItem(msg); if (msg->GetBool("x_to_protocol", true) == true) item->SetTarget(fChat->GetProtocolLooper()); else item->SetTarget(Window()); menu->AddItem(item); } }