/* * Copyright 2021, Jaidyn Levesque * All rights reserved. Distributed under the terms of the MIT license. */ #include "InviteDialogue.h" #include InviteDialogue::InviteDialogue(BMessenger target, const char* title, const char* body, BMessage* acceptMsg, BMessage* rejectMsg, BBitmap* icon) : BAlert(title, body, "Cancel", "Reject", "Accept", B_WIDTH_AS_USUAL, B_OFFSET_SPACING), fMessenger(target), fAcceptMsg(acceptMsg), fRejectMsg(rejectMsg) { if (icon != NULL) SetIcon(icon); } void InviteDialogue::MessageReceived(BMessage* msg) { int32 which; if (msg->FindInt32("which", &which) != B_OK) { BAlert::MessageReceived(msg); return; } switch (which) { case 0: break; case 1: fMessenger.SendMessage(fRejectMsg); break; case 2: fMessenger.SendMessage(fAcceptMsg); break; default: return; } PostMessage(B_QUIT_REQUESTED); } status_t InviteDialogue::Go() { return BAlert::Go(NULL); }