Display message in chat on subject change
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@ -120,7 +120,6 @@ ConversationView::ImMessage(BMessage* msg)
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}
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case IM_MESSAGE_RECEIVED:
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{
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msg->AddInt64("when", (int64)time(NULL));
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_AppendOrEnqueueMessage(msg);
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fReceiveView->ScrollToBottom();
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break;
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@ -137,7 +136,6 @@ ConversationView::ImMessage(BMessage* msg)
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{
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BMessage msg;
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msg.AddString("body", B_TRANSLATE("** You joined the room.\n"));
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msg.AddInt64("when", (int64)time(NULL));
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_AppendOrEnqueueMessage(&msg);
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fReceiveView->ScrollToBottom();
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}
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@ -145,7 +143,6 @@ ConversationView::ImMessage(BMessage* msg)
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{
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BMessage msg;
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msg.AddString("body", B_TRANSLATE("** You created the room.\n"));
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msg.AddInt64("when", (int64)time(NULL));
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_AppendOrEnqueueMessage(&msg);
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fReceiveView->ScrollToBottom();
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}
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@ -289,6 +286,13 @@ ConversationView::ObserveString(int32 what, BString str)
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case STR_ROOM_SUBJECT:
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{
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fSubjectTextView->SetText(str);
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BString body = B_TRANSLATE("** The subject was changed: %subject%");
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body.ReplaceAll("%subject%", str);
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BMessage topic(IM_MESSAGE);
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topic.AddString("body", body);
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_AppendOrEnqueueMessage(&topic);
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break;
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}
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}
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@ -377,6 +381,9 @@ ConversationView::_InitInterface()
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bool
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ConversationView::_AppendOrEnqueueMessage(BMessage* msg)
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{
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if (msg->HasInt64("when") == false)
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msg->AddInt64("when", (int64)time(NULL));
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// If not attached to the chat window, then re-handle this message
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// later [AttachedToWindow()], since you can't edit an unattached
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// RenderView.
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@ -459,7 +466,6 @@ ConversationView::_UserMessage(const char* format, const char* bodyFormat,
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BMessage newMsg;
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newMsg.AddString("body", newBody);
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newMsg.AddInt64("when", (int64)time(NULL));
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_AppendOrEnqueueMessage(&newMsg);
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fReceiveView->ScrollToBottom();
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}
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