Roster-windows scaling, truncate account names

In the AccountsMenu, item labels are now truncated to ~15 characters,
appending an ellipsis if the string is longer.
This commit is contained in:
Jaidyn Ann 2021-07-24 15:44:23 -05:00
parent c7c02e79c9
commit dfa92a8d9e
3 changed files with 13 additions and 5 deletions

View File

@ -54,9 +54,14 @@ AccountsMenu::_PopulateMenu()
Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer();
AccountInstances accounts = server->GetActiveAccounts();
for (int i = 0; i < accounts.CountItems(); i++)
AddItem(new BMenuItem(accounts.KeyAt(i).String(),
new BMessage(fAccountMessage)));
for (int i = 0; i < accounts.CountItems(); i++) {
BString label = accounts.KeyAt(i).String();
if (label.CountChars() > 15) {
label.RemoveChars(16, label.CountChars() - 16);
label << B_UTF8_ELLIPSIS;
}
AddItem(new BMenuItem(label.String(), new BMessage(fAccountMessage)));
}
if (CountItems() > 0)
ItemAt(0)->SetMarked(true);

View File

@ -46,7 +46,8 @@ RosterEditWindow* RosterEditWindow::fInstance = NULL;
RosterEditWindow::RosterEditWindow(Server* server)
:
BWindow(BRect(0, 0, 300, 400), B_TRANSLATE("Roster"), B_FLOATING_WINDOW, 0),
BWindow(BRect(0, 0, 300, 400), B_TRANSLATE("Roster"), B_FLOATING_WINDOW,
B_AUTO_UPDATE_SIZE_LIMITS),
fServer(server),
fEditingWindow(NULL)
{
@ -61,6 +62,7 @@ RosterEditWindow::RosterEditWindow(Server* server)
fRosterView->GetFontHeight(&fontHeight);
int16 buttonHeight = int16(fontHeight.ascent + fontHeight.descent + 12);
BSize charButtonSize(buttonHeight, buttonHeight);
BButton* fAddButton = new BButton("+", new BMessage(kAddMember));
BButton* fRemoveButton = new BButton("-", new BMessage(kRemoveMember));
fAddButton->SetExplicitSize(charButtonSize);

View File

@ -35,7 +35,8 @@ const uint32 kSelNoAccount = 'RWNA';
RosterWindow::RosterWindow(const char* title, BMessage* selectMsg,
BMessenger* messenger, Server* server, bigtime_t instance)
:
BWindow(BRect(0, 0, 300, 400), title, B_FLOATING_WINDOW, 0),
BWindow(BRect(0, 0, 300, 400), title, B_FLOATING_WINDOW,
B_AUTO_UPDATE_SIZE_LIMITS),
fTarget(messenger),
fMessage(selectMsg),
fServer(server)