Solved a little regression that was causing AIM to crash.
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2f142c0d67
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@ -298,7 +298,7 @@ AIMProtocol::WaitForData(void* aimProtocol)
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void
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AIMProtocol::GotMessage(void* imcomm, char* who, char* recvmsg)
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AIMProtocol::GotMessage(void* imcomm, char* who, int aut, char* recvmsg)
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{
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BMessage msg(IM_MESSAGE);
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msg.AddInt32("im_what", IM_MESSAGE_RECEIVED);
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@ -37,7 +37,7 @@ public:
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static int32 WaitForData(void*);
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static void GotMessage(void*, char*, char*);
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static void GotMessage(void*, char*, int, char*);
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static void BuddyOnline(void*, char*);
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static void BuddyOffline(void*, char*);
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static void BuddyAway(void*, char*);
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