Replace JoinWindow with a TemplateWindow
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@ -77,7 +77,6 @@ SRCS = \
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application/views/UserListView.cpp \
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application/views/UserPopUp.cpp \
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application/windows/AboutWindow.cpp \
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application/windows/JoinWindow.cpp \
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application/windows/MainWindow.cpp \
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application/windows/PreferencesWindow.cpp \
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application/windows/RosterEditWindow.cpp \
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@ -43,6 +43,15 @@ ProtocolTemplate::ProtocolTemplate(CayaProtocol* protocol, const char* type)
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}
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ProtocolTemplate::ProtocolTemplate(BMessage pTemplate)
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:
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fProtocol(NULL),
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fTemplate(new BMessage())
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{
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*fTemplate = pTemplate;
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}
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ProtocolTemplate::~ProtocolTemplate()
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{
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delete fTemplate;
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@ -19,6 +19,7 @@ class ProtocolTemplate {
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public:
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ProtocolTemplate(CayaProtocol* protocol,
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const char* type);
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ProtocolTemplate(BMessage pTemplate);
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~ProtocolTemplate();
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status_t InitCheck() const;
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@ -1,98 +0,0 @@
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/*
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* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
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* All rights reserved. Distributed under the terms of the MIT license.
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*/
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#include "JoinWindow.h"
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#include <Alert.h>
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#include <Button.h>
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#include <LayoutBuilder.h>
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#include <Messenger.h>
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#include <StringView.h>
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#include "CayaProtocolMessages.h"
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#include "CayaUtils.h"
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const uint32 kJoinRoom = 'JWjr';
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const uint32 kAccSelected = 'JWas';
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JoinWindow::JoinWindow(BMessenger* messenger, AccountInstances accounts)
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:
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BWindow(BRect(0, 0, 400, 100), "Join a room", B_FLOATING_WINDOW, 0),
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fTarget(messenger),
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fAccounts(accounts),
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fSelectedAcc(0)
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{
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_InitInterface();
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CenterOnScreen();
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}
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void
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JoinWindow::MessageReceived(BMessage* msg)
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{
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switch (msg->what)
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{
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case kAccSelected:
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{
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int32 index;
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if (msg->FindInt32("index", &index) == B_OK)
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fSelectedAcc = index;
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break;
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}
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case kJoinRoom:
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{
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BString roomId = fTextBox->Text();
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BString selected = fMenuField->Menu()->ItemAt(fSelectedAcc)->Label();
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int64 instanceId = fAccounts.ValueFor(selected);
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if (roomId.IsEmpty() == true) {
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BAlert* alert = new BAlert("No room ID", "You can't join a room "
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"with no name― you need to specify a room ID.", "OK", "", "",
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B_WIDTH_AS_USUAL, B_EVEN_SPACING, B_IDEA_ALERT);
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alert->Go();
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return;
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}
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BMessage* joinMsg = new BMessage(IM_MESSAGE);
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joinMsg->AddInt32("im_what", IM_JOIN_ROOM);
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joinMsg->AddInt64("instance", instanceId);
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joinMsg->AddString("chat_id", roomId);
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fTarget->SendMessage(joinMsg);
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Quit();
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break;
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}
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default:
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BWindow::MessageReceived(msg);
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}
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}
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void
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JoinWindow::_InitInterface()
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{
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BButton* join = new BButton("Join", new BMessage(kJoinRoom));
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fTextBox = new BTextControl("Room ID:", "", NULL);
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fMenuField = new BMenuField("accountMenuField", NULL,
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CreateAccountMenu(fAccounts, BMessage(kAccSelected)));
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BLayoutBuilder::Group<>(this, B_VERTICAL)
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.SetInsets(B_USE_DEFAULT_SPACING)
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.Add(fTextBox)
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.AddGroup(B_HORIZONTAL)
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.Add(fMenuField)
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.AddGlue()
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.Add(new BButton("Cancel", new BMessage(B_QUIT_REQUESTED)))
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.Add(join)
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.End()
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.End();
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fTextBox->MakeFocus(true);
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join->MakeDefault(true);
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}
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@ -1,39 +0,0 @@
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/*
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* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
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* All rights reserved. Distributed under the terms of the MIT license.
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*/
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#ifndef JOINWINDOW_H
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#define JOINWINDOW_H
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#include <Window.h>
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#include "Server.h"
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class BMenu;
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class BMenuField;
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class BMessenger;
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class BTextControl;
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/* A window used to specify a room to join. */
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class JoinWindow : public BWindow {
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public:
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JoinWindow(BMessenger* messenger, AccountInstances accounts);
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void MessageReceived(BMessage* message);
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private:
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void _InitInterface();
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BMessenger* fTarget;
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AccountInstances fAccounts;
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BMenuField* fMenuField;
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BTextControl* fTextBox;
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int32 fSelectedAcc;
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};
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#endif // JOINWINDOW_H
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@ -26,7 +26,6 @@
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#include "ConversationView.h"
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#include "DefaultItems.h"
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#include "EditingFilter.h"
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#include "JoinWindow.h"
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#include "MainWindow.h"
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#include "NotifyMessage.h"
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#include "PreferencesWindow.h"
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@ -136,8 +135,20 @@ MainWindow::MessageReceived(BMessage* message)
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}
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case CAYA_JOIN_ROOM:
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{
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JoinWindow* win = new JoinWindow(new BMessenger(this),
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fServer->GetAccounts());
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BMessage temp;
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BMessage roomId;
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roomId.AddString("name", "chat_id");
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roomId.AddString("description", "Room ID:");
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roomId.AddString("error", "You can't join an addressless room! "
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"Please enter a valid room ID.");
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roomId.AddInt32("type", 'CSTR');
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temp.AddMessage("setting", &roomId);
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BMessage* joinMsg = new BMessage(IM_MESSAGE);
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joinMsg->AddInt32("im_what", IM_JOIN_ROOM);
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TemplateWindow* win = new TemplateWindow("Join a room",
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new ProtocolTemplate(temp), joinMsg, fServer);
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win->Show();
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break;
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}
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@ -59,7 +59,6 @@ TemplateWindow::TemplateWindow(const char* title, ProtocolTemplate* temp,
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_InitInterface(instance);
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CenterOnScreen();
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fTemplate = temp;
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fTemplate->Load(fTemplateView);
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fTemplateView->AttachedToWindow();
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fTemplateView->MakeFocus(true);
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