Formatted welcome message, prefer 'user_name'
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c0580dfc17
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8aa608e841
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@ -203,11 +203,6 @@ ConversationView::ImMessage(BMessage* msg)
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fSubjectTextView->SetText(fConversation->GetSubject());
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break;
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}
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case IM_PROTOCOL_READY:
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{
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fReceiveView->SetText("");
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_FakeChatNoRooms();
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}
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default:
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break;
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}
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@ -475,7 +470,7 @@ ConversationView::_AppendFormattedMessage(BMessage* msg)
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{
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int64 timeInt;
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BString user_id;
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BString user_name;
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BString user_name = msg->FindString("user_name");
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BString body;
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rgb_color userColor = ui_color(B_PANEL_TEXT_COLOR);
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@ -485,21 +480,23 @@ ConversationView::_AppendFormattedMessage(BMessage* msg)
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if (msg->FindInt64("when", &timeInt) != B_OK)
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timeInt = (int64)time(NULL);
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if (msg->FindString("user_id", &user_id) == B_OK)
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if (fConversation != NULL) {
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User* user = fConversation->UserById(user_id);
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if (user != NULL) {
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if (msg->FindString("user_id", &user_id) == B_OK) {
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User* user = NULL;
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if (fConversation != NULL
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&& (user = fConversation->UserById(user_id)) != NULL) {
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user_name = user->GetName();
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userColor = user->fItemColor;
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}
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else
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else if (user_name.IsEmpty() == true)
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user_name = user_id;
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}
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else if (msg->FindString("user_name", &user_name) != B_OK) {
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if (user_name.IsEmpty() == true) {
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fReceiveView->AppendGeneric(body);
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return;
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}
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fReceiveView->AppendTimestamp(timeInt);
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fReceiveView->AppendUserstamp(user_name, userColor);
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@ -614,50 +611,43 @@ ConversationView::_UserMessage(const char* format, const char* bodyFormat,
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void
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ConversationView::_FakeChat()
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{
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if (ProtocolManager::Get()->CountProtocolInstances() <= 0)
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_FakeChatNoAccounts();
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else
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_FakeChatNoRooms();
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}
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void
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ConversationView::_FakeChatNoRooms()
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{
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fNameTextView->SetText(B_TRANSLATE("Cardie"));
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fSubjectTextView->SetText(B_TRANSLATE("No current rooms or chats."));
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BMessage welcome(IM_MESSAGE);
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welcome.AddInt32("im_what", IM_MESSAGE_RECEIVED);
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welcome.AddString("user_id", B_TRANSLATE("Master Foo"));
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welcome.AddString("body", B_TRANSLATE("… You know, only if you want. I'm not trying to be pushy."));
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welcome.AddString("user_id", B_TRANSLATE("Master Foo"));
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welcome.AddString("body", B_TRANSLATE("You can join or create one through the Chat menu. :-)"));
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welcome.AddString("user_id", B_TRANSLATE("Master Foo"));
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welcome.AddString("body", B_TRANSLATE("Looks like you aren't in any rooms or chats right now."));
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_AppendOrEnqueueMessage(&welcome);
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}
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void
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ConversationView::_FakeChatNoAccounts()
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{
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fNameTextView->SetText(B_TRANSLATE("Cardie setup"));
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fSubjectTextView->SetText(B_TRANSLATE("No accounts configured, no joy."));
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BMessage obsv(IM_MESSAGE);
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obsv.AddInt32("im_what", IM_MESSAGE_RECEIVED);
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obsv.AddString("user_name", B_TRANSLATE("Master Foo"));
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obsv.AddString("body", B_TRANSLATE("It looks like you don't have any accounts enabled."));
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_AppendOrEnqueueMessage(&obsv);
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BString body = B_TRANSLATE("Manage accounts through the %menu% menu to get started.");
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BString menu = B_TRANSLATE("Accounts");
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int32 boldStart = body.FindFirst("%");
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int32 boldLength = menu.CountChars();
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body.ReplaceAll("%menu%", menu);
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BMessage add(IM_MESSAGE);
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add.AddInt32("im_what", IM_MESSAGE_RECEIVED);
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add.AddString("user_name", B_TRANSLATE("Master Foo"));
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add.AddString("body", body);
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add.AddInt32("face_start", boldStart);
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add.AddInt32("face_length", boldLength);
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add.AddUInt16("face", B_BOLD_FACE);
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_AppendOrEnqueueMessage(&add);
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body = B_TRANSLATE("Afterward, you can join a room or start a chat through the %menu% menu. :-)");
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menu = B_TRANSLATE("Chat");
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boldStart = body.FindFirst("%");
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boldLength = menu.CountChars();
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body.ReplaceAll("%menu%", menu);
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BMessage welcome(IM_MESSAGE);
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welcome.AddInt32("im_what", IM_MESSAGE_RECEIVED);
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welcome.AddString("user_id", B_TRANSLATE("Master Foo"));
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welcome.AddString("body", B_TRANSLATE("Afterward, you can join a room or start a chat through the Chat menu. :-)"));
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welcome.AddString("user_id", B_TRANSLATE("Master Foo"));
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welcome.AddString("body", B_TRANSLATE("Add an account through the [Accounts] menu to get started."));
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welcome.AddString("user_id", B_TRANSLATE("Master Foo"));
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welcome.AddString("body", B_TRANSLATE("It looks like you don't have any accounts set up."));
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welcome.AddString("user_name", B_TRANSLATE("Master Foo"));
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welcome.AddString("body", body);
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welcome.AddInt32("face_start", boldStart);
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welcome.AddInt32("face_length", boldLength);
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welcome.AddUInt16("face", B_BOLD_FACE);
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_AppendOrEnqueueMessage(&welcome);
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}
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@ -70,8 +70,6 @@ private:
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// When the user hasn't joined any real conversations
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void _FakeChat();
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void _FakeChatNoRooms();
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void _FakeChatNoAccounts();
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Conversation* fConversation;
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BObjectList<BMessage> fMessageQueue;
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