Fix handling of chat IDs
Don't show status notifications in group chats, make sure chat IDs are found and set properly (on the XMPP side of things).
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a89bec40a3
commit
2e1190ae8d
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@ -290,8 +290,6 @@ Conversation::_EnsureUser(BMessage* msg)
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fUsers.AddItem(id, user);
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fUsers.AddItem(id, user);
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GetView()->UpdateUserList(fUsers);
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GetView()->UpdateUserList(fUsers);
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}
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}
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user->RegisterObserver(this);
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return user;
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return user;
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}
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}
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@ -99,7 +99,6 @@ Server::Filter(BMessage* message, BHandler **target)
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"messenger", messenger);
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"messenger", messenger);
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if (ret != B_OK || !messenger->IsValid()) {
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if (ret != B_OK || !messenger->IsValid()) {
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message->PrintToStream();
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printf("err %s\n", strerror(ret));
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printf("err %s\n", strerror(ret));
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break;
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break;
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}
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}
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@ -306,9 +305,9 @@ Server::ImMessage(BMessage* msg)
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case IM_CONTACT_STARTED_TYPING:
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case IM_CONTACT_STARTED_TYPING:
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case IM_CONTACT_STOPPED_TYPING:
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case IM_CONTACT_STOPPED_TYPING:
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{
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{
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BString id = msg->FindString("chat_id");
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// BString id = msg->FindString("chat_id");
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Conversation* item = _EnsureConversation(msg);
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// Conversation* item = _EnsureConversation(msg);
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item->ImMessage(msg);
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// item->ImMessage(msg);
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result = B_SKIP_MESSAGE;
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result = B_SKIP_MESSAGE;
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break;
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break;
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@ -237,6 +237,7 @@ ConversationView::ObserveInteger(int32 what, int32 val)
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{
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{
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switch (what) {
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switch (what) {
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case INT_CONTACT_STATUS:
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case INT_CONTACT_STATUS:
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if (fUserList->CountItems() <= 2)
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AppendStatus((CayaStatus)val);
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AppendStatus((CayaStatus)val);
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break;
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break;
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}
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}
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@ -848,18 +848,21 @@ JabberHandler::_GlooxStatusToCaya(gloox::Presence::PresenceType type)
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}
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}
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const char*
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BString
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JabberHandler::_MUCChatId(gloox::MUCRoom* room)
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JabberHandler::_MUCChatId(gloox::MUCRoom* room)
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{
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{
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BString chat_id(room->name().c_str());
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BString chat_id(room->name().c_str());
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chat_id << "@" << room->service().c_str();
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chat_id << "@" << room->service().c_str();
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return chat_id.String();
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BStringList parts;
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chat_id.Split("/", false, parts);
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return parts.StringAt(0);
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}
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}
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bool
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bool
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JabberHandler::_MUCUserId(const char* chat_id, const char* nick, BString* id)
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JabberHandler::_MUCUserId(BString chat_id, const char* nick, BString* id)
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{
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{
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BString chat(chat_id);
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BString chat(chat_id);
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chat << "/" << nick;
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chat << "/" << nick;
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@ -1113,12 +1116,15 @@ JabberHandler::handleMUCParticipantPresence(gloox::MUCRoom *room,
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const gloox::MUCRoomParticipant participant,
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const gloox::MUCRoomParticipant participant,
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const gloox::Presence &presence)
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const gloox::Presence &presence)
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{
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{
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const char* chat_id = _MUCChatId(room);
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const char* nick = participant.nick->resource().c_str();
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const char* nick = participant.nick->resource().c_str();
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BString user_id;
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BString user_id;
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BString chat_id = _MUCChatId(room);
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bool isSelf = _MUCUserId(chat_id, nick, &user_id);
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bool isSelf = _MUCUserId(chat_id, nick, &user_id);
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if (chat_id.IsEmpty() == true || user_id.IsEmpty() == true)
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return;
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if (isSelf == true) {
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if (isSelf == true) {
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BMessage joinedMsg(IM_MESSAGE);
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BMessage joinedMsg(IM_MESSAGE);
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joinedMsg.AddInt32("im_what", IM_ROOM_JOINED);
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joinedMsg.AddInt32("im_what", IM_ROOM_JOINED);
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@ -1156,10 +1162,13 @@ void
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JabberHandler::handleMUCMessage(gloox::MUCRoom *room, const gloox::Message &m,
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JabberHandler::handleMUCMessage(gloox::MUCRoom *room, const gloox::Message &m,
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bool priv)
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bool priv)
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{
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{
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const char* chat_id = _MUCChatId(room);
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BString user_id;
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BString user_id;
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BString chat_id = _MUCChatId(room);
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bool isSelf = _MUCUserId(chat_id, m.from().resource().c_str(), &user_id);
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bool isSelf = _MUCUserId(chat_id, m.from().resource().c_str(), &user_id);
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if (chat_id.IsEmpty() == true || user_id.IsEmpty() == true)
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return;
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int32 im_what = IM_MESSAGE_RECEIVED;
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int32 im_what = IM_MESSAGE_RECEIVED;
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// We need a body
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// We need a body
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@ -1227,10 +1236,12 @@ JabberHandler::handleMUCInfo(gloox::MUCRoom *room, int features,
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void
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void
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JabberHandler::handleMUCItems(gloox::MUCRoom *room, const gloox::Disco::ItemList &items)
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JabberHandler::handleMUCItems(gloox::MUCRoom *room, const gloox::Disco::ItemList &items)
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{
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{
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BString chat_id = _MUCChatId(room);
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BStringList nicks;
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BStringList nicks;
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BStringList ids;
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BStringList ids;
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const char* chat_id = _MUCChatId(room);
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if (chat_id.IsEmpty() == true)
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return;
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for (auto item: items) {
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for (auto item: items) {
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BString nick = item->jid().resource().c_str();
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BString nick = item->jid().resource().c_str();
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@ -130,8 +130,8 @@ private:
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CayaStatus _GlooxStatusToCaya(gloox::Presence::PresenceType type);
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CayaStatus _GlooxStatusToCaya(gloox::Presence::PresenceType type);
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const char* _MUCChatId(gloox::MUCRoom* room);
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BString _MUCChatId(gloox::MUCRoom* room);
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bool _MUCUserId(const char* chat_id, const char* nick, BString* id);
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bool _MUCUserId(BString chat_id, const char* nick, BString* id);
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virtual void onConnect();
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virtual void onConnect();
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virtual void onDisconnect(gloox::ConnectionError);
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virtual void onDisconnect(gloox::ConnectionError);
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