Chat-O-Matic/libs/librunview/TextRender.h

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#ifndef _TextRender_H_
#define _TextRender_H_
#include <Font.h>
class TextRender
{
public:
TextRender() {};
virtual ~TextRender() {};
virtual void Render(BView* target, const char*, int num, BPoint pos) = 0;
virtual void GetHeight(font_height* height) = 0;
virtual void GetEscapements(const char charArray[], int32 numChars, float escapementArray[]) = 0;
virtual float Size() = 0;
//
};
#endif