Chat-O-Matic/application/views/ConversationListView.cpp

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/*
* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "ConversationListView.h"
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#include <Catalog.h>
#include <PopUpMenu.h>
#include <MenuItem.h>
#include <Window.h>
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#include "AppMessages.h"
#include "ChatProtocolMessages.h"
#include "Conversation.h"
#include "ConversationAccountItem.h"
#include "ConversationItem.h"
#include "MainWindow.h"
#include "ProtocolLooper.h"
#include "Server.h"
#include "TheApp.h"
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#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "ConversationListView"
const uint32 kOpenSelectedChat = 'CVos';
const uint32 kLeaveSelectedChat = 'CVcs';
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static int
compare_by_name(const BListItem* _item1, const BListItem* _item2)
{
ConversationItem* item1 = (ConversationItem*)_item1;
ConversationItem* item2 = (ConversationItem*)_item2;
return strcasecmp(item1->GetConversation()->GetName().String(),
item2->GetConversation()->GetName().String());
}
static int
compare_conversations(const BListItem* _item1, const BListItem* _item2)
{
ConversationItem* item1 = (ConversationItem*)_item1;
ConversationItem* item2 = (ConversationItem*)_item2;
int32 userCount1 = item1->GetConversation()->Users().CountItems();
int32 userCount2 = item2->GetConversation()->Users().CountItems();
// Sort by name among chats/rooms
if ((userCount1 <= 2 && userCount2 <= 2)
|| (userCount1 > 2 && userCount2 > 2))
return compare_by_name(item1, item2);
// One-on-one chats should sort above rooms
if (userCount1 <=2 && userCount2 > 2)
return -1;
if (userCount1 > 2 && userCount2 <= 2)
return 1;
return 0;
}
ConversationListView::ConversationListView(const char* name)
: BOutlineListView(name)
{
}
void
ConversationListView::MessageReceived(BMessage* msg)
{
switch (msg->what) {
case kOpenSelectedChat:
{
int32 selIndex = CurrentSelection();
if (selIndex < 0)
break;
ConversationItem* citem
= dynamic_cast<ConversationItem*>(ItemAt(selIndex));
ConversationAccountItem* caitem
= dynamic_cast<ConversationAccountItem*>(ItemAt(selIndex));
if (citem != NULL)
citem->GetConversation()->ShowView(false, true);
else if (caitem != NULL)
caitem->GetLooper()->ShowView();
break;
}
default:
BListView::MessageReceived(msg);
}
}
void
ConversationListView::MouseDown(BPoint where)
{
int32 selection = CurrentSelection();
BOutlineListView::MouseDown(where);
int32 newSel = CurrentSelection();
// Don't allow deselecting anything
if (newSel < 0 && selection >= 0)
Select(selection);
uint32 buttons = 0;
Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons);
if (!(buttons & B_SECONDARY_MOUSE_BUTTON))
return;
if (CurrentSelection() >= 0) {
BPopUpMenu* menu = _ConversationPopUp();
if (menu != NULL)
menu->Go(ConvertToScreen(where), true, false);
}
else
_BlankPopUp()->Go(ConvertToScreen(where), true, false);
}
void
ConversationListView::SelectionChanged()
{
MessageReceived(new BMessage(kOpenSelectedChat));
}
void
ConversationListView::RemoveItemSelecting(BListItem* item)
{
int32 selection = CurrentSelection();
int32 itemIndex = IndexOf(item);
RemoveItem(item);
if (itemIndex == selection && CountItems() > selection)
Select(selection);
else if (itemIndex == selection && CountItems() >= 1)
Select(0);
}
void
ConversationListView::AddConversation(Conversation* chat)
{
ConversationAccountItem* superItem = _EnsureAccountItem(chat);
ConversationItem* item = chat->GetListItem();
if (superItem == NULL || item == NULL)
return;
AddUnder(item, superItem);
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SortItemsUnder(superItem, true, compare_conversations);
}
void
ConversationListView::RemoveConversation(Conversation* chat)
{
RemoveItemSelecting(chat->GetListItem());
}
void
ConversationListView::AddAccount(int64 instance)
{
Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer();
ProtocolLooper* looper = server->GetProtocolLooper(instance);
if (looper == NULL)
return;
AddItem(looper->GetListItem());
if (CurrentSelection() < 0)
Select(0);
}
void
ConversationListView::RemoveAccount(int64 instance)
{
int32 selection = 0;
for (int i = 0; i < CountItems(); i++) {
ConversationAccountItem* item
= dynamic_cast<ConversationAccountItem*>(ItemAt(i));
if (item != NULL && item->GetInstance() == instance) {
RemoveItemSelecting(item);
break;
}
}
if (CountItems() == 0)
((TheApp*)be_app)->GetMainWindow()->SetConversation(NULL);
}
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void
ConversationListView::SortConversation(Conversation* chat)
{
ConversationAccountItem* superItem = _EnsureAccountItem(chat);
SortItemsUnder(superItem, true, compare_conversations);
}
BPopUpMenu*
ConversationListView::_ConversationPopUp()
{
BPopUpMenu* menu = new BPopUpMenu("chatPopUp");
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int32 selIndex = CurrentSelection();
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ConversationItem* item;
if ((item = dynamic_cast<ConversationItem*>(ItemAt(selIndex))) == NULL)
return NULL;
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Conversation* chat = item->GetConversation();
ProtocolLooper* looper = chat->GetProtocolLooper();
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Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer();
BObjectList<BMessage> items = server->ChatPopUpItems();
BObjectList<BMessage> protoItems = looper->Protocol()->ChatPopUpItems();
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items.AddList(&protoItems);
for (int i = 0; i < items.CountItems(); i++) {
BMessage* itemMsg = items.ItemAt(i);
BMessage* msg = new BMessage(*itemMsg);
BMessage toSend;
msg->FindMessage("_msg", &toSend);
toSend.AddString("chat_id", chat->GetId());
toSend.AddInt64("instance", looper->GetInstance());
msg->ReplaceMessage("_msg", &toSend);
BMenuItem* item = new BMenuItem(msg);
if (msg->GetBool("x_to_protocol", true) == true)
item->SetTarget(looper);
else
item->SetTarget(Window());
menu->AddItem(item);
}
return menu;
}
BPopUpMenu*
ConversationListView::_BlankPopUp()
{
bool enabled = false;
Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer();
if (server != NULL && server->GetAccounts().CountItems() > 0)
enabled = true;
BPopUpMenu* menu = new BPopUpMenu("blankPopUp");
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BMenuItem* newChat = new BMenuItem(B_TRANSLATE("New chat" B_UTF8_ELLIPSIS),
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new BMessage(APP_NEW_CHAT), 'M', B_COMMAND_KEY);
newChat->SetEnabled(enabled);
menu->AddItem(newChat);
menu->SetTargetForItems(Window());
return menu;
}
ConversationAccountItem*
ConversationListView::_EnsureAccountItem(Conversation* chat)
{
ProtocolLooper* looper;
if (chat == NULL || (looper = chat->GetProtocolLooper()) == NULL)
return NULL;
ConversationAccountItem* item = looper->GetListItem();
if (HasItem(item) == false)
AddItem(item);
return item;
}