Chat-O-Matic/application/Account.cpp

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/*
* Copyright 2009-2010, Andrea Anzani. All rights reserved.
* Copyright 2009-2010, Pier Luigi Fiorini. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Andrea Anzani, andrea.anzani@gmail.com
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
*/
#include <stdio.h>
#include <File.h>
#include <Message.h>
#include <Path.h>
#include "Account.h"
#include "CayaUtils.h"
Account::Account(bigtime_t instanceId, CayaProtocol* cayap,
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const char* name, BHandler* target)
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:
fIdentifier(instanceId),
fName(name),
fProtocol(cayap),
fMessenger(target),
fSettings(new BMessage())
{
fProtocol->Init(this);
// Find user's settings path
BPath path(CayaAccountPath(fProtocol->Signature()));
if (path.InitCheck() == B_OK) {
path.Append(name);
// Load settings file
BFile file(path.Path(), B_READ_ONLY);
if (fSettings->Unflatten(&file) == B_OK)
fProtocol->UpdateSettings(fSettings);
}
}
Account::~Account()
{
delete fSettings;
}
bigtime_t
Account::Identifier() const
{
return fIdentifier;
}
const char*
Account::Name() const
{
return fName.String();
}
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status_t
Account::SendMessage(BMessage* message)
{
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message->AddInt64("instance", fIdentifier);
return fMessenger.SendMessage(message);
}