Chat-O-Matic/application/Role.h

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/*
* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#ifndef PERMS_H
#define PERMS_H
#include <SupportDefs.h>
// NAME, SUBJECT, ROLECHANGE, BAN, KICK, DEAFEN, MUTE, NICK, READ, WRITE
// Set name of room, set subject, change user's "role" (permission presets
// defined by the protocol), etc…
// NSRBKDMNRW
// 0000000000
#define PERM_WRITE 0x01
#define PERM_READ 0x02
#define PERM_NICK 0x04
#define PERM_MUTE 0x08
#define PERM_DEAFEN 0x016
#define PERM_KICK 0x032
#define PERM_BAN 0x064
#define PERM_ROLECHANGE 0x0128
#define PERM_ROOM_SUBJECT 0x0256
#define PERM_ROOM_NAME 0x0512
#define PERM_ALL 1023
class Role {
public:
Role()
: fTitle("Default"), fPerms(0 | PERM_WRITE | PERM_READ), fPriority(0)
{
}
Role(BString title, uint32 perms, uint32 priority)
: fTitle(title), fPerms(perms), fPriority(priority)
{
}
BString fTitle;
uint32 fPerms; // Permissions afforded to role, as described above.
uint32 fPriority; // 'Rank' of role, with higher being greater priority.
// I.E., a user with a priority of 11 can't kick a user
// with a priority of 12, but can one with 10.
// This sort of hierarchy might not be universal in
// chat protocols, but I think it can be adequately
// simulated in add-ons.
};
#endif // PERMS_H