Chat-O-Matic/protocols/irc/IrcProtocol.cpp

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/*
* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "IrcProtocol.h"
#include <iostream>
#include <StringList.h>
#include <ChatProtocolMessages.h>
IrcProtocol* current_proto;
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status_t
connect_thread(void* data)
{
IrcProtocol* proto = (IrcProtocol*)data;
current_proto = proto;
BMessage* settings = proto->fSettings;
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if (!settings)
return B_ERROR;
const char* nick = settings->FindString("nick");
const char* ident = settings->FindString("ident");
const char* real_name = settings->FindString("real_name");
const char* server = settings->FindString("server");
const char* password = settings->FindString("password");
int32 port = settings->FindInt32("port");
bool ssl = false;
if (!nick || !ident || !server)
return B_ERROR;
// libircclient wants a "#" in front of SSL addresses
BString joinServer;
if (ssl == true)
joinServer << "#";
joinServer << server;
// Now create the session
irc_callbacks_t callbacks = get_callbacks();
irc_session_t* session = irc_create_session(&callbacks);
proto->fSession = session;
irc_ctx_t ctx;
ctx.nick.SetTo(nick);
irc_set_ctx(session, &ctx);
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if (!session)
return B_ERROR;
// Start connection
if (irc_connect(session, joinServer.String(), port, password, nick, ident,
real_name))
{
printf("Could not connect: %s\n", irc_strerror (irc_errno(session)));
return B_ERROR;
}
// Start network loop
if (irc_run(session)) {
printf("Could not connect or I/O error: %s\n", irc_strerror
(irc_errno(session)));
return B_ERROR;
}
return B_OK;
}
IrcProtocol::IrcProtocol()
{
}
status_t
IrcProtocol::Init(ChatProtocolMessengerInterface* interface)
{
fMessenger = interface;
return B_OK;
}
status_t
IrcProtocol::Shutdown()
{
return B_OK;
}
status_t
IrcProtocol::Process(BMessage* msg)
{
BString chat_id;
if (msg->FindString("chat_id", &chat_id) != B_OK)
return B_ERROR;
switch (msg->FindInt32("im_what"))
{
case IM_SEND_MESSAGE:
{
BString body;
if (msg->FindString("body", &body) != B_OK)
return B_ERROR;
irc_cmd_msg(fSession, chat_id.String(), body.String());
irc_ctx_t* ctx = (irc_ctx_t*)irc_get_ctx(fSession);
BMessage sendMsg(*msg);
sendMsg.ReplaceInt32("im_what", IM_MESSAGE_SENT);
sendMsg.AddString("user_id", ctx->id);
_SendMessage(&sendMsg);
break;
}
case IM_JOIN_ROOM:
case IM_CREATE_ROOM:
{
irc_cmd_join(fSession, chat_id.String(), "");
break;
}
case IM_LEAVE_ROOM:
{
irc_cmd_part(fSession, chat_id.String());
break;
}
case IM_GET_ROOM_PARTICIPANTS:
{
irc_cmd_names(fSession, chat_id.String());
break;
}
case IM_ROOM_SEND_INVITE:
{
BString user_id;
if (msg->FindString("user_id", &user_id) != B_OK)
return B_ERROR;
irc_cmd_invite(fSession, user_id.String(), chat_id.String());
break;
}
case IM_ROOM_KICK_PARTICIPANT:
{
BString user_id;
if (msg->FindString("user_id", &user_id) != B_OK)
return B_ERROR;
irc_cmd_kick(fSession, user_id.String(), chat_id.String(),
msg->FindString("body"));
break;
}
}
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return B_OK;
}
status_t
IrcProtocol::UpdateSettings(BMessage* msg)
{
fSettings = msg;
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fServerThread = spawn_thread(connect_thread, "connect_thread",
B_NORMAL_PRIORITY, (void*)this);
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if (fServerThread < B_OK)
return B_ERROR;
resume_thread(fServerThread);
return B_OK;
}
BMessage
IrcProtocol::SettingsTemplate(const char* name)
{
size_t size;
BMessage temp;
const void* buff = fResources.LoadResource(B_MESSAGE_TYPE, name, &size);
if (buff != NULL)
temp.Unflatten((const char*)buff);
return temp;
}
BObjectList<BMessage>
IrcProtocol::Commands()
{
return BObjectList<BMessage>();
}
BObjectList<BMessage>
IrcProtocol::UserPopUpItems()
{
return BObjectList<BMessage>();
}
BObjectList<BMessage>
IrcProtocol::ChatPopUpItems()
{
return BObjectList<BMessage>();
}
BObjectList<BMessage>
IrcProtocol::MenuBarItems()
{
return BObjectList<BMessage>();
}
const char*
IrcProtocol::Signature() const
{
return "irc";
}
const char*
IrcProtocol::FriendlySignature() const
{
return "IRC";
}
BBitmap*
IrcProtocol::Icon() const
{
return NULL;
}
void
IrcProtocol::SetAddOnPath(BPath path)
{
fAddOnPath = path;
fResources.SetTo(path.Path());
}
BPath
IrcProtocol::AddOnPath()
{
return fAddOnPath;
}
const char*
IrcProtocol::GetName()
{
return fName.String();
}
void
IrcProtocol::SetName(const char* name)
{
fName.SetTo(name);
}
uint32
IrcProtocol::GetEncoding()
{
return 0xffff;
}
ChatProtocolMessengerInterface*
IrcProtocol::MessengerInterface() const
{
return fMessenger;
}
irc_callbacks_t
get_callbacks()
{
irc_callbacks_t callbacks;
callbacks.event_connect = event_connect;
callbacks.event_numeric = event_numeric;
callbacks.event_join = event_join;
callbacks.event_part = event_part;
callbacks.event_channel = event_channel;
callbacks.event_privmsg = event_privmsg;
callbacks.event_nick = event_nick;
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return callbacks;
}
void
event_connect(irc_session_t* session, const char* event,
const char* origin, const char** params, unsigned int count)
{
BMessage readyMsg(IM_MESSAGE);
readyMsg.AddInt32("im_what", IM_PROTOCOL_READY);
_SendMessage(&readyMsg);
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}
void
event_numeric(irc_session_t* session, unsigned int event,
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const char* origin, const char** params, unsigned int count)
{
switch (event) {
case LIBIRC_RFC_RPL_NAMREPLY:
{
BStringList user_id;
BStringList user_name;
BString user_list(params[3]);
user_list.Split(" ", false, user_id);
BMessage list(IM_MESSAGE);
list.AddInt32("im_what", IM_ROOM_PARTICIPANTS);
list.AddString("chat_id", params[2]);
list.AddStrings("user_id", user_id);
list.AddStrings("user_name", user_id);
_SendMessage(&list);
break;
}
}
}
void
event_join(irc_session_t* session, const char* event, const char* joiner,
const char** channel, unsigned int count)
{
int32 im_what = IM_ROOM_PARTICIPANT_JOINED;
irc_ctx_t* ctx = (irc_ctx_t*)irc_get_ctx(session);
if (_IsOwnUser(joiner, session) == true)
im_what = IM_ROOM_JOINED;
BMessage joinedMsg(IM_MESSAGE);
joinedMsg.AddInt32("im_what", im_what);
joinedMsg.AddString("user_id", joiner);
joinedMsg.AddString("chat_id", channel[0]);
_SendMessage(&joinedMsg);
}
void
event_part(irc_session_t* session, const char* event, const char* quitter,
const char** chanReason, unsigned int count)
{
int32 im_what = IM_ROOM_PARTICIPANT_LEFT;
if (_IsOwnUser(quitter, session) == true)
im_what = IM_ROOM_LEFT;
BString body;
if (chanReason[1] != NULL)
body << chanReason[1];
BMessage quitMsg(IM_MESSAGE);
quitMsg.AddInt32("im_what", im_what);
quitMsg.AddString("user_id", quitter);
quitMsg.AddString("chat_id", chanReason[0]);
if (body.IsEmpty() == false)
quitMsg.AddString("body", body);
_SendMessage(&quitMsg);
}
void
event_channel(irc_session_t* session, const char* event, const char* sender,
const char** chanBody, unsigned int count)
{
BMessage msgMsg(IM_MESSAGE);
msgMsg.AddInt32("im_what", IM_MESSAGE_RECEIVED);
msgMsg.AddString("user_id", sender);
msgMsg.AddString("chat_id", chanBody[0]);
msgMsg.AddString("body", chanBody[1]);
_SendMessage(&msgMsg);
}
void
event_privmsg(irc_session_t* session, const char* event, const char* sender,
const char** selfBody, unsigned int count)
{
BMessage msgMsg(IM_MESSAGE);
msgMsg.AddInt32("im_what", IM_MESSAGE_RECEIVED);
msgMsg.AddString("user_id", sender);
msgMsg.AddString("chat_id", _UserNick(sender));
msgMsg.AddString("body", selfBody[1]);
_SendMessage(&msgMsg);
}
// TODO: Nick-change API
void
event_nick(irc_session_t* session, const char* event, const char* oldNick,
const char** newNick, unsigned int count)
{
irc_ctx_t* ctx = (irc_ctx_t*)irc_get_ctx(session);
if (_IsOwnUser(oldNick, session) == true) {
ctx->nick.SetTo(newNick[0]);
irc_set_ctx(session, ctx);
}
}
BString
_UserNick(const char* userId)
{
BStringList split;
BString id(userId);
id.Split("!", false, split);
return split.StringAt(0);
}
bool
_IsOwnUser(const char* userId, irc_session_t* session)
{
bool ret = false;
irc_ctx_t* ctx = (irc_ctx_t*)irc_get_ctx(session);
if (ctx->nick == _UserNick(userId)) {
ret = true;
if (ctx->id.IsEmpty() == true) {
ctx->id.SetTo(userId);
irc_set_ctx(session, ctx);
// The app hasn't been informed of user_id, then!
BMessage ownInfo(IM_MESSAGE);
ownInfo.AddInt32("im_what", IM_OWN_CONTACT_INFO);
ownInfo.AddString("user_id", userId);
ownInfo.AddString("user_name", ctx->nick);
_SendMessage(&ownInfo);
}
}
return ret;
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}
void
_SendMessage(BMessage* msg)
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{
if (!msg)
return;
msg->AddString("protocol", current_proto->Signature());
current_proto->MessengerInterface()->SendMessage(msg);
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}