Chat-O-Matic/application/AccountManager.cpp

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/*
* Copyright 2009, Pier Luigi Fiorini. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
*/
#include "AccountManager.h"
#include "CayaProtocolMessages.h"
#include "MainWindow.h"
#include "NotifyMessage.h"
#include "Server.h"
#include "TheApp.h"
static AccountManager* fInstance = NULL;
AccountManager::AccountManager()
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:
fStatus(CAYA_OFFLINE)
{
TheApp* theApp = reinterpret_cast<TheApp*>(be_app);
RegisterObserver(theApp->GetMainWindow());
}
AccountManager::~AccountManager()
{
TheApp* theApp = reinterpret_cast<TheApp*>(be_app);
UnregisterObserver(theApp->GetMainWindow());
}
AccountManager*
AccountManager::Get()
{
if (fInstance == NULL)
fInstance = new AccountManager();
return fInstance;
}
void
AccountManager::SetNickname(BString nick)
{
// Create message
BMessage* msg = new BMessage(IM_MESSAGE);
msg->AddInt32("im_what", IM_SET_OWN_NICKNAME);
msg->AddString("nick", nick);
// Send message
TheApp* theApp = reinterpret_cast<TheApp*>(be_app);
MainWindow* win = theApp->GetMainWindow();
win->GetServer()->SendAllProtocolMessage(msg);
}
CayaStatus
AccountManager::Status() const
{
return fStatus;
}
void
AccountManager::SetStatus(CayaStatus status, const char* str)
{
if (fStatus != status) {
// Create status change message
BMessage* msg = new BMessage(IM_MESSAGE);
msg->AddInt32("im_what", IM_SET_OWN_STATUS);
msg->AddInt32("status", (int32)status);
if (str != NULL)
msg->AddString("message", str);
// Send message
TheApp* theApp = reinterpret_cast<TheApp*>(be_app);
MainWindow* win = theApp->GetMainWindow();
win->GetServer()->SendAllProtocolMessage(msg);
// Notify status change
fStatus = status;
NotifyInteger(INT_ACCOUNT_STATUS, (int32)fStatus);
}
}