Chat-O-Matic/protocols/xmpp/JabberProtocol.cpp

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/*
* Copyright 2010, Pier Luigi Fiorini. All rights reserved.
* Distributed under the terms of the GPL v2 License.
*
* Authors:
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
*/
#include "JabberProtocol.h"
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#include <Catalog.h>
#include <Resources.h>
#include <libinterface/BitmapUtils.h>
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#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "JabberProtocol"
JabberProtocol::JabberProtocol()
: JabberHandler()
{
}
JabberProtocol::~JabberProtocol()
{
}
const char*
JabberProtocol::Signature() const
{
return "xmpp";
}
const char*
JabberProtocol::FriendlySignature() const
{
return "XMPP";
}
BBitmap*
JabberProtocol::Icon() const
{
return ReadNodeIcon(fPath.Path(), B_LARGE_ICON, true);
}
BMessage
JabberProtocol::SettingsTemplate(const char* name)
{
if (strcmp(name, "account") == 0)
return JabberHandler::_SettingsTemplate(B_TRANSLATE("XMPP identifier:"),
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true);
if (strcmp(name, "join_room") == 0 || strcmp(name, "create_room") == 0)
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return JabberHandler::_RoomTemplate();
if (strcmp(name, "roster") == 0)
return JabberHandler::_RosterTemplate();
else
return BMessage();
}
void
JabberProtocol::OverrideSettings()
{
}
BString
JabberProtocol::ComposeJID() const
{
BString jid(fUsername);
if (jid.FindLast("@") < 0)
jid << "@" << fServer;
jid << "/" << fResource;
return jid;
}