Enable game music
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main.lua
5
main.lua
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@ -336,8 +336,9 @@ function game_load ()
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dieParticle:setLinearAcceleration(-200, -200, 200, 200) -- Random movement in all directions.
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dieParticle:setSpeed(40, 50); dieParticle:setColors(1, 1, 1, 1, 1, 1, 1, 0)
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-- bgm = love.audio.newSource( "art/music/game.ogg", "static")
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-- bgm:play()
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bgm:stop()
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bgm = love.audio.newSource( "art/music/game.ogg", "static")
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bgm:play()
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end
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--------------------
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